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  2. Sonic Dream Team - Wikipedia

    en.wikipedia.org/wiki/Sonic_Dream_Team

    The multi-character aspect of the game marks a return to similar 3D gameplay first in Sonic Adventure (1998) and Sonic Heroes (2003). Dream Team 's dream world was created as a result of shaping the game's narrative around bringing back Cream, wanting it to feel like a natural reason why she would be put in harms way. The game itself was shaped ...

  3. List of Sonic Team games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_Team_games

    Sonic Team is a Japanese video game development division of Sega. The initial team was composed of developers from Sega's Consumer Development division, including programmer Yuji Naka, artist Naoto Ohshima, and level designer Hirokazu Yasuhara. The team took the name Sonic Team in 1991 with the release of Sonic the Hedgehog for the Sega Genesis.

  4. List of Sonic the Hedgehog video games - Wikipedia

    en.wikipedia.org/wiki/List_of_Sonic_the_Hedgehog...

    An add-on by the name of Sonic Origins Plus was released in 2023, which added all twelve Game Gear Sonic games: Sonic the Hedgehog, Sonic the Hedgehog 2, Sonic Chaos, Sonic Triple Trouble, Sonic Drift, Sonic Drift 2, Sonic Spinball, Sonic Blast, Sonic Labyrinth, Tails' Skypatrol, Tails Adventure, and Dr. Robotnik's Mean Bean Machine.

  5. Panic Button (company) - Wikipedia

    en.wikipedia.org/wiki/Panic_Button_(company)

    Panic Button, LLC is an American video game developer based in Austin, Texas. Founded in late 2007, the studio is best known for their ports of AAA video games from other platforms to the Nintendo Switch console. [2] [3] Panic Button also does contract work on other platforms, including 4K updates for PlayStation 4 Pro and Xbox One X. [2]

  6. Sonic Team - Wikipedia

    en.wikipedia.org/wiki/Sonic_Team

    Naoto Ohshima, Sonic Team artist who designed the Sonic the Hedgehog character. Shortly after the release of Sonic the Hedgehog, Naka, Yasuhara, and a number of other Japanese developers relocated to California to join Sega Technical Institute (STI), a development division established by Mark Cerny intended as an elite studio combining the design philosophies of American and Japanese developers.

  7. List of Wii games with traditional control schemes - Wikipedia

    en.wikipedia.org/wiki/List_of_Wii_games_with...

    Sengoku Basara 2 Heroes [121] Sengoku Basara: Samurai Heroes: Shakedown Hawaii EU [122] Shiren the Wanderer [123] Sin & Punishment: Star Successor [124] The Sky Crawlers: Innocent Aces [125] Skylanders: SuperChargers Racing: Sled Shred featuring the Jamaican Bobsled Team [126] Sonic & Sega All-Stars Racing [127] Sonic Colors [128] Sonic Riders ...

  8. Yuji Naka - Wikipedia

    en.wikipedia.org/wiki/Yuji_Naka

    While Sonic Adventure was in development for the Saturn, Naka was part of the "Dream Team Meetings" which involved talking about plans of what eventually became the Dreamcast as early as 1996. Sonic Team proposed the name "G-Cube". Naka also proposed a multimedia concept that involved talking to a built in microphone to switch TV channels.

  9. AlphaDream - Wikipedia

    en.wikipedia.org/wiki/AlphaDream

    AlphaDream Corporation, Ltd. [a] was a Japanese video game development company founded in 2000 by Tetsuo Mizuno and Chihiro Fujioka in Tokyo, Japan.In partnership with Nintendo, it produced software for the Game Boy Color, Game Boy Advance, Nintendo DS, Nintendo 3DS, and Nintendo Switch, including the Mario & Luigi series.