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  2. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    C# game development framework, successor to Microsoft XNA. Northlight: C++, D: D: Yes 3D Windows, Xbox One, PlayStation 4, PlayStation 5, Xbox Series X and Series S: Control, CrossfireX (Story Mode), Quantum Break, Alan Wake 2: Proprietary: Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language ...

  3. Hook (video game) - Wikipedia

    en.wikipedia.org/wiki/Hook_(video_game)

    Electronic Games nominated the SNES version for its 1993 Electronic Gaming Awards, in the category of Best Electronic Game Graphics. The magazine stated, "Some of the finest game graphics can be found in Hook", writing that the game had a "unified visual appearance like no other game on the market." [50]

  4. List of commercial video games with available source code

    en.wikipedia.org/wiki/List_of_commercial_video...

    Gwent: The Witcher Card Game: 2018 2021 Windows Collectible card game: CD Projekt Red: Source code obtained in a 2021 ransomware attack against CD Projekt Red, and was leaked to 4chan on 9 February 2021. [155] Hägar the Horrible: 1992 2021 Commodore 64 Platform: Kingsoft Source code for the Commodore 64 version was uploaded to archive.org in ...

  5. Video game programming - Wikipedia

    en.wikipedia.org/wiki/Video_game_programming

    Game programming, a subset of game development, is the software development of video games.Game programming requires substantial skill in software engineering and computer programming in a given language, as well as specialization in one or more of the following areas: simulation, computer graphics, artificial intelligence, physics, audio programming, and input.

  6. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    The first true graphics hardware support was added to Mesa in 1997, based upon the Glide API for the then new 3dfx Voodoo I/II graphics cards and their successors. [129] A major problem of using Glide as the acceleration layer was the habit of Glide to run full screen, which was only suitable for computer games.

  7. Video games and Linux - Wikipedia

    en.wikipedia.org/wiki/Video_games_and_Linux

    The game engine is the software solely responsible for the game mechanics, or rules defining game play. There are different game engines for first-person shooters, strategy video games, etc. Besides the game mechanics, software is also needed to handle graphics, audio, physics, input handling, and networking.

  8. Cheap, pre-owned EVs are about to flood the market. Is that a ...

    www.aol.com/finance/cheap-pre-owned-evs-flood...

    The electric vehicle market could get a huge influx of cheaper cars — but not fresh from the factory. In its latest EV intelligence report, consumer research firm J.D. Power projects that a ...

  9. Mantle (API) - Wikipedia

    en.wikipedia.org/wiki/Mantle_(API)

    The draw call improvements of Mantle help alleviate cases where the CPU is the bottleneck. The design goals of Mantle are to allow games and applications to utilize the CPUs and GPUs more efficiently, eliminate CPU bottlenecks by reducing API validation overhead and allowing more effective scaling on multiple CPU cores, provide faster draw routines, and allow greater control over the graphics ...