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  2. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The scheduler is an operating system module that selects the next jobs to be admitted into the system and the next process to run. Operating systems may feature up to three distinct scheduler types: a long-term scheduler (also known as an admission scheduler or high-level scheduler), a mid-term or medium-term scheduler, and a short-term scheduler.

  3. Instruction scheduling - Wikipedia

    en.wikipedia.org/wiki/Instruction_scheduling

    In computer science, instruction scheduling is a compiler optimization used to improve instruction-level parallelism, which improves performance on machines with instruction pipelines. Put more simply, it tries to do the following without changing the meaning of the code:

  4. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    Thread scheduling is also a major problem in multithreading. Merging data from two processes can often incur significantly higher costs compared to processing the same data on a single thread, potentially by two or more orders of magnitude due to overheads such as inter-process communication and synchronization.

  5. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  6. Instruction set architecture - Wikipedia

    en.wikipedia.org/wiki/Instruction_set_architecture

    In computer science, an instruction set architecture (ISA) is an abstract model that generally defines how software controls the CPU in a computer or a family of computers. [1] A device or program that executes instructions described by that ISA, such as a central processing unit (CPU), is called an implementation of that ISA.

  7. Memory ordering - Wikipedia

    en.wikipedia.org/wiki/Memory_ordering

    The primary observable effect in a procedural programming language is assignment of a new value to a named variable. sum = a + b + c; print(sum); The print statement follows the statement which assigns to the variable sum, and thus when the print statement references the computed variable sum it references this result as an observable effect of ...

  8. Machine code - Wikipedia

    en.wikipedia.org/wiki/Machine_code

    In computer programming, machine code is computer code consisting of machine language instructions, which are used to control a computer's central processing unit (CPU). For conventional binary computers , machine code is the binary representation of a computer program which is actually read and interpreted by the computer.

  9. Execution model - Wikipedia

    en.wikipedia.org/wiki/Execution_model

    In computing, a programming language consists of a syntax plus an execution model. The execution model specifies the behavior of elements of the language. By applying the execution model, one can derive the behavior of a program that was written in terms of that programming language. For example, when a programmer "reads" code, in their mind ...