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  2. Scheduling (computing) - Wikipedia

    en.wikipedia.org/wiki/Scheduling_(computing)

    The scheduler is an operating system module that selects the next jobs to be admitted into the system and the next process to run. Operating systems may feature up to three distinct scheduler types: a long-term scheduler (also known as an admission scheduler or high-level scheduler), a mid-term or medium-term scheduler, and a short-term scheduler.

  3. Instruction scheduling - Wikipedia

    en.wikipedia.org/wiki/Instruction_scheduling

    Global scheduling: instructions can move across basic block boundaries. Modulo scheduling: an algorithm for generating software pipelining, which is a way of increasing instruction level parallelism by interleaving different iterations of an inner loop. Trace scheduling: the first practical approach for global scheduling, trace scheduling tries ...

  4. Instruction pipelining - Wikipedia

    en.wikipedia.org/wiki/Instruction_pipelining

    In computer engineering, instruction pipelining is a technique for implementing instruction-level parallelism within a single processor. Pipelining attempts to keep every part of the processor busy with some instruction by dividing incoming instructions into a series of sequential steps (the eponymous "pipeline") performed by different processor units with different parts of instructions ...

  5. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]

  6. Instruction-level parallelism - Wikipedia

    en.wikipedia.org/wiki/Instruction-level_parallelism

    On the other hand, concurrency involves the assignment of multiple threads to a CPU's core in a strict alternation, or in true parallelism if there are enough CPU cores, ideally one core for each runnable thread. There are two approaches to instruction-level parallelism: hardware and software.

  7. Out-of-order execution - Wikipedia

    en.wikipedia.org/wiki/Out-of-order_execution

    The first machine to use out-of-order execution was the CDC 6600 (1964), designed by James E. Thornton, which uses a scoreboard to avoid conflicts. It permits an instruction to execute if its source operand (read) registers aren't to be written to by any unexecuted earlier instruction (true dependency) and the destination (write) register not be a register used by any unexecuted earlier ...

  8. Tomasulo's algorithm - Wikipedia

    en.wikipedia.org/wiki/Tomasulo's_algorithm

    The concepts of reservation stations, register renaming, and the common data bus in Tomasulo's algorithm presents significant advancements in the design of high-performance computers. Reservation stations take on the responsibility of waiting for operands in the presence of data dependencies and other inconsistencies such as varying storage ...

  9. Round-robin scheduling - Wikipedia

    en.wikipedia.org/wiki/Round-robin_scheduling

    A Round Robin preemptive scheduling example with quantum=3. Round-robin (RR) is one of the algorithms employed by process and network schedulers in computing. [1] [2] As the term is generally used, time slices (also known as time quanta) [3] are assigned to each process in equal portions and in circular order, handling all processes without priority (also known as cyclic executive).