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Climate fiction (sometimes shortened to cli-fi) is literature that deals with climate change. [1] Generally speculative in nature but inspired by climate science , works of climate fiction may take place in the world as we know it , in the near future , or in fictional worlds experiencing climate change.
Climate change—science fiction dealing with effects of anthropogenic climate change and global warming at the end of the Holocene era; Megacity; Pastoral science fiction—science fiction set in rural, bucolic, or agrarian worlds, either on Earth or on Earth-like planets, in which advanced technologies are downplayed. Seasteading and ocean ...
Climate change has been an occasional topic in fictional cinema. [13] Nicholas Barber opined in BBC Culture that Hollywood films seldom feature climate change mechanisms due to the difficulty of tying the topic to individual characters, and due to fears of alienating audiences; instead, impacts of climate change have been more frequently depicted as a consequence of nuclear or geoengineering ...
The fictional accounts of "current events" as the meteorological situation deteriorates provided background for, and is the source material of, the 2004 science fiction film The Day After Tomorrow. Indeed, some events from the book are portrayed in the film with little modification, such as the failure of the Gulf Stream which freezes over ...
The Day After Tomorrow is a 2004 American science fiction disaster film [2] conceived, co-written, co-produced, and directed by Roland Emmerich, based on the 1999 book The Coming Global Superstorm by Art Bell and Whitley Strieber, and starring Dennis Quaid, Jake Gyllenhaal, Sela Ward, Emmy Rossum, and Ian Holm.
Regions where oceanic or subtropical highland climates (Cfb, Cfc, Cwb, Cwc) are found. An oceanic climate, also known as a marine climate or maritime climate, is the temperate climate sub-type in Köppen classification represented as Cfb, typical of west coasts in higher middle latitudes of continents, generally featuring cool to warm summers and cool to mild winters (for their latitude), with ...
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The following is a collection of science fiction novels, comic books, films, television series and video games that take place significantly or partially underwater. They prominently feature maritime and underwater environments or other underwater aspects from the nautical fiction genre, such as in Jules Verne 's classic 1870 novel Twenty ...