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OpenCV (Open Source Computer Vision Library) is a library of programming functions mainly for real-time computer vision. [2] Originally developed by Intel , it was later supported by Willow Garage , then Itseez (which was later acquired by Intel [ 3 ] ).
ImageJ is a Java-based image processing program developed at the National Institutes of Health and the Laboratory for Optical and Computational Instrumentation (LOCI, University of Wisconsin). [ 2 ] [ 3 ] Its first version, ImageJ 1.x, is developed in the public domain , while ImageJ2 and the related projects SciJava , ImgLib2 , and SCIFIO are ...
Computer Vision Annotation Tool (CVAT) is an open source, web-based image and video annotation tool used for labeling data for computer vision algorithms. Originally developed by Intel, CVAT is designed for use by a professional data annotation team, with a user interface optimized for computer vision annotation tasks.
Fiji features an integrated updating system and aims to provide users with a coherent menu structure, extensive documentation in the form of detailed algorithm descriptions and tutorials, and the ability to avoid the need to install multiple components from different sources.
Java is a high-level, general-purpose, memory-safe, object-oriented programming language.It is intended to let programmers write once, run anywhere (), [16] meaning that compiled Java code can run on all platforms that support Java without the need to recompile. [17]
The OpenCL standard defines host APIs for C and C++; third-party APIs exist for other programming languages and platforms such as Python, [14] Java, Perl, [15] D [16] and .NET. [ 11 ] : 15 An implementation of the OpenCL standard consists of a library that implements the API for C and C++, and an OpenCL C compiler for the compute devices targeted.
VTK consists of a C++ class library and several interpreted interface layers including Tcl/Tk, Java, and Python.The toolkit is created and supported by the Kitware team. VTK supports a various visualization algorithms including: scalar, vector, tensor, texture, and volumetric methods; and advanced modeling techniques such as: implicit modeling, polygon reduction, mesh smoothing, cutting ...
Java 3D is a scene graph-based 3D application programming interface (API) for the Java platform. It runs on top of either OpenGL or Direct3D until version 1.6.0, which runs on top of Java OpenGL (JOGL). Since version 1.2, Java 3D has been developed under the Java Community Process. A Java 3D scene graph is a directed acyclic graph (DAG).