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In computer science and information theory, a Huffman code is a particular type of optimal prefix code that is commonly used for lossless data compression.The process of finding or using such a code is Huffman coding, an algorithm developed by David A. Huffman while he was a Sc.D. student at MIT, and published in the 1952 paper "A Method for the Construction of Minimum-Redundancy Codes".
The normal Huffman coding algorithm assigns a variable length code to every symbol in the alphabet. More frequently used symbols will be assigned a shorter code. For example, suppose we have the following non-canonical codebook: A = 11 B = 0 C = 101 D = 100 Here the letter A has been assigned 2 bits, B has 1
However, the original paper, "A fast algorithm for optimal length-limited Huffman codes", shows how this can be improved to O(nL)-time and O(n)-space. The idea is to run the algorithm a first time, only keeping enough data to be able to determine two equivalent subproblems that sum to half the size of the original problem.
Adaptive Huffman coding (also called Dynamic Huffman coding) is an adaptive coding technique based on Huffman coding. It permits building the code as the symbols are being transmitted, having no initial knowledge of source distribution, that allows one-pass encoding and adaptation to changing conditions in data. [1]
Huffman came up with the algorithm when a professor offered students to either take the traditional final exam, or improve a leading algorithm for data compression. [5] Huffman reportedly was more proud of his work "The Synthesis of Sequential Switching Circuits," [1] which was the topic of his 1953 MIT thesis (an abridged version of which was ...
[1] More precisely, the source coding theorem states that for any source distribution, the expected code length satisfies [(())] [ (())], where is the number of symbols in a code word, is the coding function, is the number of symbols used to make output codes and is the probability of the source symbol. An entropy coding attempts to ...
The basic Huffman coding provides a way to compress files with much repeating data, like a file containing text, where the alphabet letters are the repeating objects. However, a single scan line contains only two kinds of elements – white pixels and black pixels – which can be represented directly as 0 and 1. This "alphabet" of only two ...
Second and third bits: Encoding method used for this block type: 00: A stored (a.k.a. raw or literal) section, between 0 and 65,535 bytes in length; 01: A static Huffman compressed block, using a pre-agreed Huffman tree defined in the RFC; 10: A dynamic Huffman compressed block, complete with the Huffman table supplied; 11: Reserved—don't use.
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