enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. FLAC - Wikipedia

    en.wikipedia.org/wiki/FLAC

    FLAC is specifically designed for efficient packing of audio data, unlike general-purpose lossless algorithms such as DEFLATE, which are used in ZIP and gzip. While ZIP may reduce the size of a CD-quality audio file by 10–20%, FLAC is able to reduce the size of audio data by 40–50% by taking advantage of the characteristics of audio.

  3. Audio coding format - Wikipedia

    en.wikipedia.org/wiki/Audio_coding_format

    An audio coding format [1] (or sometimes audio compression format) is a content representation format for storage or transmission of digital audio (such as in digital television, digital radio and in audio and video files). Examples of audio coding formats include MP3, AAC, Vorbis, FLAC, and Opus.

  4. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    The 'Music' category is merely a guideline on commercialized uses of a particular format, not a technical assessment of its capabilities. For example, MP3 and AAC dominate the personal audio market in terms of market share, though many other formats are comparably well suited to fill this role from a purely technical standpoint.

  5. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    Bit depth affects bit rate and file size. Bits are the basic unit of data used in computing and digital communications. Bit rate refers to the amount of data, specifically bits, transmitted or received per second. In MP3 and other lossy compressed audio formats, bit rate describes the amount of information used to encode an audio signal.

  6. Opus (audio format) - Wikipedia

    en.wikipedia.org/wiki/Opus_(audio_format)

    Possible bitrate and latency combinations compared with other audio formats. Opus supports constant and variable bitrate encoding from 6 kbit/s to 510 kbit/s (or up to 256 kbit/s per channel for multi-channel tracks), frame sizes from 2.5 ms to 60 ms, and five sampling rates from 8 kHz (with 4 kHz bandwidth) to 48 kHz (with 20 kHz bandwidth, the human hearing range).

  7. List of hardware and software that supports FLAC - Wikipedia

    en.wikipedia.org/wiki/List_of_hardware_and...

    The Windows Mobile operating system is able to support playback of FLAC files through the use of plugins or third-party applications such as TCMP and others. [34] On Windows Phone 7 (WP7) there is no FLAC support available in the default Zune media player [ 35 ] [ 36 ] though playback is supported in third-party applications like a Flac Player ...

  8. Apple Lossless Audio Codec - Wikipedia

    en.wikipedia.org/wiki/Apple_Lossless_Audio_Codec

    According to Apple, audio files compressed with its lossless codec will use up "about half the storage space" that the uncompressed data would require. Testers using a selection of music have found that compressed files are about 40% to 60% the size of the originals depending on the kind of music, which is similar to other lossless formats. [3] [4]

  9. File:Sv-deg.flac - Wikipedia

    en.wikipedia.org/wiki/File:Sv-deg.flac

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us