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Ken's Labyrinth is a first-person shooter for MS-DOS published in 1993 by Epic MegaGames. It was programmed by Ken Silverman, who later designed the Build engine used for rendering in 3D Realms's Duke Nukem 3D (1996). Ken's Labyrinth consists of three episodes, the first of which was released as shareware. An earlier version was self-published ...
Ken Silverman (born November 1, 1975) is an American game programmer, best known for writing the Build engine. It was most notably utilized by Duke Nukem 3D , Shadow Warrior , Blood , and more than a dozen other games in the mid- to late-1990s.
Ken's Labyrinth: 1993 Ken Silverman: Epic MegaGames: Keys to Maramon, The: 1990 Knight Tech: Mindcraft: KGB: 1992 Cryo Interactive: Virgin Entertainment: Kick Off 2: 1990 Dino Dini: Anco Software: Kick Off 3: 1994 Dino Dini Anco Kick Off 96: 1996 Dino Dini Anco Kick Off 97: 1997 Dino Dini Anco Kick Off 98: 1998 Dino Dini Anco Kiloblaster: 1992 ...
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Related: The 26 Funniest NYT Connections Game Memes You'll Appreciate if You Do This Daily Word Puzzle. Hints About Today's NYT Connections Categories on Sunday, January 12. 1. Fake/imagined things.
Click on the handle of the well 3 times and the bucket will rise to the top. Pick up the rusty knife that is inside. Go back to the schoolhouse/ toy store area.
Ken's Labyrinth was released as freeware on November 16, 1999. The source code under a non-commercial license followed on July 1, 2001. [ 571 ] A port to modern operating systems such as Windows and Linux using Simple DirectMedia Layer called LAB3D/SDL was created by Jan Lönnberg and released in 2002. [ 572 ]