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Technical issues. [3] US and Japanese games were historically developed with NTSC television specs (480 lines, 60 Hz) in mind. PAL specs (576 lines, 50 Hz) used in the EU required changes to the source code of these games. While some games were rewritten accordingly, some weren't (or were done so only partially).
Japan Japanese-based games and systems are usually released in JPN region first. USA The Americas (North/South America) American-based games are usually released in USA region first, while Japanese-based games and systems are usually released in USA region second. EUR Europe Games and systems usually launch in EUR region third. AUS
Battle Gear 2 (Japan only, same game as Tokyo Road Race) Gran Turismo 3: A-Spec; Gran Turismo Concept 2002 Tokyo-Geneva; Kikou Heidan J-Phoenix; Kikou Heidan J-Phoenix - Burst Tactics; Lethal Skies II (PAL and NTSC-U/C, same game as Sidewinder V) Sidewinder V (Japan only, same game as Lethal Skies II) Silent Line: Armored Core; Silent Scope 2 ...
This is a list of best-selling game consoles by region. This page consists of countries in Asia, North America, Europe, and other regions, which all used different analog television color systems; these being NTSC, PAL and SECAM. PAL broadcast at 576i, in Europe and Asia.
Video game preservation is a form of preservation applied to the video game industry that includes, but is not limited to, digital preservation.Such preservation efforts include archiving development source code and art assets, digital copies of video games, emulation of video game hardware, maintenance and preservation of specialized video game hardware such as arcade games and video game ...
In Japan, the network adapter was originally built for the PCMCIA slot that appeared in early Japanese revisions of the PlayStation 2 hardware. Slim model with network adapter embedded. Playing online games requires that users set up the system's network connection configuration, which is saved to a memory card.
The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment.It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, in Australia on 30 November 2000, and other regions thereafter.
The PSX. Sony also manufactured a consumer device called the PSX that can be used as a digital video recorder and DVD burner in addition to playing PS2 games. The device was released in Japan on December 13, 2003, and was the first Sony product to include the XrossMediaBar interface.
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related to: all japanese ps2 games work on us systems based on global issues that exist