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  2. Glicko rating system - Wikipedia

    en.wikipedia.org/wiki/Glicko_rating_system

    Mark Glickman created the Glicko rating system in 1995 as an improvement on the Elo rating system. [1]Both the Glicko and Glicko-2 rating systems are under public domain and have been implemented on game servers online like Counter-Strike: Global Offensive, Team Fortress 2, [2] Dota 2, [3] Guild Wars 2, [4] Splatoon 2, [5] Online-go.com, [6] Lichess and Chess.com.

  3. Matchmaking (video games) - Wikipedia

    en.wikipedia.org/wiki/Matchmaking_(video_games)

    In both cases, a "master server" stored and transmitted a list of IPs; Diablo also featured a contacts list. Server browsers made online gaming easy for the first time and its popularity grew rapidly as a result. Matchmaking saw its next major evolution with the release of Halo 2 in 2004.

  4. Steam (service) - Wikipedia

    en.wikipedia.org/wiki/Steam_(service)

    Steam offers various features, such as game server matchmaking with Valve Anti-Cheat (VAC) measures, social networking, and game streaming services. The Steam client functions include update maintenance, cloud storage, and community features such as direct messaging, an in-game overlay, discussion forums, and a virtual collectable marketplace.

  5. Skill-based matchmaking - Wikipedia

    en.wikipedia.org/wiki/Skill-based_matchmaking

    The term skill-based matchmaking first appeared in a 2008 interview with game designer John Carmack in which he emphasized its importance in Quake Live (2010). Upon setting up an account with id Software, the game will ask the player for their skill level and judge accordingly depending on their performance from that point forward. [5]

  6. GameSpy - Wikipedia

    en.wikipedia.org/wiki/GameSpy

    GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. [2] After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameSpy brand to other video game publishers through a newly established company, GameSpy Industries, which also incorporated his Planet Network of video ...

  7. TrueSkill - Wikipedia

    en.wikipedia.org/wiki/TrueSkill

    TrueSkill is a skill-based ranking system developed by Microsoft for use with video game matchmaking on the Xbox network.Unlike the popular Elo rating system, which was initially designed for chess, TrueSkill is designed to support games with more than two players.

  8. Deadlock (video game) - Wikipedia

    en.wikipedia.org/wiki/Deadlock_(video_game)

    Players also have access to a private Discord server to discuss the game and forums to read change logs, report bugs and provide feedback to the developers. [ 1 ] In August 2024, Valve lifted the rules on public conversation for playtesters [ 2 ] and published a Steam store page for Deadlock .

  9. Elo hell - Wikipedia

    en.wikipedia.org/wiki/Elo_hell

    Elo hell (also known as MMR hell) is a video gaming term used in MOBAs and other multiplayer online games with competitive modes. [1] It refers to portions of the matchmaking ranking spectrum where individual matches are of poor quality, and are often determined by factors such as poor team coordination which are perceived to be outside the individual player's control.