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  2. Sprite (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Sprite_(computer_graphics)

    In computer graphics, a sprite is a two-dimensional bitmap that is integrated into a larger scene, most often in a 2D video game. Originally, the term sprite referred to fixed-sized objects composited together, by hardware, with a background. [1] Use of the term has since become more general.

  3. Category : Video games with pre-rendered 3D graphics

    en.wikipedia.org/wiki/Category:Video_games_with...

    Pages in category "Video games with pre-rendered 3D graphics" The following 174 pages are in this category, out of 174 total. This list may not reflect recent changes.

  4. Isometric video game graphics - Wikipedia

    en.wikipedia.org/wiki/Isometric_video_game_graphics

    Re-rendering a game's graphics is not always possible, however; as was the case in 2012, when Beamdog remade BioWare's Baldur's Gate (1998). Beamdog were lacking the original developers' creative art assets (the original data was lost in a flood [5]) and opted for simple 2D graphics scaling with "smoothing", without re-rendering the game's ...

  5. Until Then - Wikipedia

    en.wikipedia.org/wiki/Until_Then

    The game also drew inspiration from Life Is Strange, [10] Night in the Woods, The Last Night, [8] Your Lie in April, and films by Makoto Shinkai. As development progressed, the team found new inspiration, such as with films by Ryusuke Hamaguchi. Initially, the characters' sprites were designed with equal pixel density to background sprites ...

  6. Pre-rendering - Wikipedia

    en.wikipedia.org/wiki/Pre-rendering

    Pre-rendered graphics are used primarily as cutscenes in modern video games, where they are also known as full motion video.The use of pre-rendered 3D computer graphics for video sequences date back to two arcade laserdisc video games introduced in late 1983: Interstellar, [2] [3] introduced by Funai at the AM Show in September, [4] and Star Rider, [5] introduced by Williams Electronics at the ...

  7. Video game graphics - Wikipedia

    en.wikipedia.org/wiki/Video_game_graphics

    Some of the earliest video games were text games or text-based games that used text characters instead of bitmapped or vector graphics.Examples include MUDs (multi-user dungeons), where players could read or view depictions of rooms, objects, other players, and actions performed in the virtual world; and roguelikes, a subgenre of role-playing video games featuring many monsters, items, and ...

  8. List of video game console palettes - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_console...

    The player can also choose one of 12 false color palettes. Type 1 games can have from 4 to 10 colors, four are for the background plane palette and there are two more hardware sprite plane palettes, with three colors plus transparent each. In the hard-coded game list, some games were given a unique palette that cannot be accessed manually.

  9. 8-Bit Theater - Wikipedia

    en.wikipedia.org/wiki/8-Bit_Theater

    8-Bit Theater is a sprite comic, meaning the art is mainly taken from pre-existing video game assets, created by Brian Clevinger that ran from 2001 to 2010 and consisting of 1,225 pages. The webcomic was, at times, one of the most popular webcomics, and the most popular sprite comic.