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  2. Evolutionary algorithm - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_algorithm

    Evolutionary algorithms (EA) reproduce essential elements of the biological evolution in a computer algorithm in order to solve “difficult” problems, at least approximately, for which no exact or satisfactory solution methods are known.

  3. Evolutionary computation - Wikipedia

    en.wikipedia.org/wiki/Evolutionary_computation

    Evolutionary computation from computer science is a family of algorithms for global optimization inspired by biological evolution, and the subfield of artificial intelligence and soft computing studying these algorithms.

  4. Neuroevolution of augmenting topologies - Wikipedia

    en.wikipedia.org/wiki/Neuroevolution_of...

    The competing conventions problem arises when there is more than one way of representing information in a phenotype. For example, if a genome contains neurons A, B and C and is represented by [A B C], if this genome is crossed with an identical genome (in terms of functionality) but ordered [C B A] crossover will yield children that are missing information ([A B A] or [C B C]), in fact 1/3 of ...

  5. Artificial intelligence in hiring - Wikipedia

    en.wikipedia.org/wiki/Artificial_intelligence_in...

    Artificial intelligence (AI) in hiring involves the use of technology to automate aspects of the hiring process. Advances in artificial intelligence, such as the advent of machine learning and the growth of big data, enable AI to be utilized to recruit, screen, and predict the success of applicants.

  6. Neuroevolution - Wikipedia

    en.wikipedia.org/wiki/Neuroevolution

    Neuroevolution, or neuro-evolution, is a form of artificial intelligence that uses evolutionary algorithms to generate artificial neural networks (ANN), parameters, and rules. [1] It is most commonly applied in artificial life, general game playing [2] and evolutionary robotics.

  7. Genetic programming - Wikipedia

    en.wikipedia.org/wiki/Genetic_programming

    Genetic programming (GP) is an evolutionary algorithm, an artificial intelligence technique mimicking natural evolution, which operates on a population of programs.It applies the genetic operators selection according to a predefined fitness measure, mutation and crossover.

  8. Evolution strategy - Wikipedia

    en.wikipedia.org/wiki/Evolution_strategy

    Evolution strategy (ES) from computer science is a subclass of evolutionary algorithms, which serves as an optimization technique. [1] It uses the major genetic operators mutation , recombination and selection of parents .

  9. Learnable evolution model - Wikipedia

    en.wikipedia.org/wiki/Learnable_Evolution_Model

    The learnable evolution model (LEM) is a non-Darwinian methodology for evolutionary computation that employs machine learning to guide the generation of new individuals (candidate problem solutions).