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It can handle color spaces such as YUV422 (ULY2), RGB (ULRG), RGBA (ULRA) and, most recently, YUV420 (ULY0). It has both x86 and x64 builds. Due to its multithreading support, this codec is also capable of encoding HDTV material in real time. The codec requires support for the SSE2 instruction set because it is heavily used for speed ...
This is achieved by encoding RGB image data into a composite black and white image, with separated color difference data . For example with Y ′ C b C r {\displaystyle Y'C_{b}C_{r}} , gamma encoded R ′ G ′ B ′ {\displaystyle R'G'B'} components are weighted and then summed together to create the luma Y ′ {\displaystyle Y'} component.
It is a way of encoding RGB information, and the actual color displayed depends on the actual RGB colorants used to display the signal. Therefore, a value expressed as Y′UV is only predictable if standard RGB colorants are used (i.e. a fixed set of primary chromaticities, or particular set of red, green, and blue).
YCbCr is sometimes abbreviated to YCC.Typically the terms Y′CbCr, YCbCr, YPbPr and YUV are used interchangeably, leading to some confusion. The main difference is that YPbPr is used with analog images and YCbCr with digital images, leading to different scaling values for U max and V max (in YCbCr both are ) when converting to/from YUV.
The three values of the YCoCg color model are calculated as follows from the three color values of the RGB color model: [2] [] = [] [] The values of Y are in the range from 0 to 1, while Co and Cg are in the range of −0.5 to 0.5, as is typical with "YCC" color models such as YCbCr.
One can try YCbCr to RGB conversion given here. Equations given in this OpenCV page seem practically more accurate than the once mentioned in current wiki article — Preceding unsigned comment added by 59.185.236.53 07:26, 2 December 2013 (UTC)
This establishes the current offsets in color display. Depending on the calibration software and type of monitor used, the software either creates a correction matrix (i.e. an ICC profile) for color values before being sent to the display or gives instructions for altering the display's brightness/contrast and RGB values through the OSD.
This is a simple scaling of the red, green, and blue channels, and is why color balance tools in Photoshop have a white eyedropper tool. It has been demonstrated that performing the white balancing in the phosphor set assumed by sRGB tends to produce large errors in chromatic colors, even though it can render the neutral surfaces perfectly neutral.