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  2. Knowledge building - Wikipedia

    en.wikipedia.org/wiki/Knowledge_building

    · Community knowledge, collective responsibility. The contribution of students in improving their collective knowledge in the classroom is the primary goal of the Knowledge building class. · The democratization of knowledge. All people are invited to contribute to the advancement of knowledge in the classroom.

  3. STEAM education - Wikipedia

    en.wikipedia.org/wiki/STEAM_Education

    SteamHead is a non-profit organization that promotes innovation and accessibility in education, focusing on STEAM fields. As part of a $1.5 million Department of Education grant, Wolf Trap's Institute of Education trains and places teaching artists in preschool and kindergarten classrooms.

  4. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Blumenfeld & Krajcik (2006) cited studies that show students in project-based learning classrooms obtain higher test scores than students in traditional classroom. [29] Student-choice and autonomy may contribute to students growing more heavily interested in the subject, as discovered by researchers in a 2019 study in which they evaluated ...

  5. Technology integration - Wikipedia

    en.wikipedia.org/wiki/Technology_integration

    Technology integration is defined as the use of technology to enhance and support the educational environment. Technology integration in the classroom can also support classroom instruction by creating opportunities for students to complete assignments on the computer rather than with normal pencil and paper. [1]

  6. Education and technology - Wikipedia

    en.wikipedia.org/wiki/Education_and_technology

    An example of the application of innovative technology in education is the implementation of an AI-based tutoring system at an entry-level IT school in Pensacola by the U.S. Navy. This system incorporates a human tutor who closely monitors the progress of the students and provides individual assessments.

  7. Science, technology, society and environment education

    en.wikipedia.org/wiki/Science,_technology...

    The project Science and the city, for example, took place during the school years 2006-2007 and 2007-2008 involving an intergenerational group of researchers: 36 elementary students (grades 6, 7 & 8) working with their teachers, 6 university-based researchers, parents and community members.

  8. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  9. Team-based learning - Wikipedia

    en.wikipedia.org/wiki/Team-based_learning

    Team-Based Learning: Group Work that Works by Faculty Innovation Centre, University of Texas at Austin (12 min)—An introductory video on the components of TBL, its use, and how students have benefitted from it. Educational Resources Information Center (ERIC) "Team-Based Learning – An online digital library of education research and ...