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  2. High- and low-level - Wikipedia

    en.wikipedia.org/wiki/High-_and_low-level

    High-level and low-level, as technical terms, are used to classify, describe and point to specific goals of a systematic operation; and are applied in a wide range of contexts, such as, for instance, in domains as widely varied as computer science and business administration.

  3. Abstraction (computer science) - Wikipedia

    en.wikipedia.org/wiki/Abstraction_(computer_science)

    In general, to determine appropriate abstraction, one must make many small decisions about scope (domain analysis), determine what other systems one must cooperate with (legacy analysis), then perform a detailed object-oriented analysis which is expressed within project time and budget constraints as an object-oriented design.

  4. Dependency inversion principle - Wikipedia

    en.wikipedia.org/wiki/Dependency_inversion_principle

    In object-oriented design, the dependency inversion principle is a specific methodology for loosely coupled software modules.When following this principle, the conventional dependency relationships established from high-level, policy-setting modules to low-level, dependency modules are reversed, thus rendering high-level modules independent of the low-level module implementation details.

  5. Work breakdown structure - Wikipedia

    en.wikipedia.org/wiki/Work_breakdown_structure

    Example from MIL-HDBK-881, which illustrates the first three levels of a typical aircraft system [1]. A work-breakdown structure (WBS) [2] in project management and systems engineering is a deliverable-oriented breakdown of a project into smaller components.

  6. Construal level theory - Wikipedia

    en.wikipedia.org/wiki/Construal_level_theory

    Low-level construals are more detail-oriented or subordinate thought processes. For example, one could think about children playing catch in either a high or low level manner. If one were to think about the children's activity at a high level, one might describe this activity as "children having fun".

  7. Loose coupling - Wikipedia

    en.wikipedia.org/wiki/Loose_coupling

    Loose coupling in broader distributed system design is achieved by the use of transactions, queues provided by message-oriented middleware, and interoperability standards. [2] Four types of autonomy, which promote loose coupling, are: reference autonomy, time autonomy, format autonomy, and platform autonomy. [3]

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  9. List of cognitive biases - Wikipedia

    en.wikipedia.org/wiki/List_of_cognitive_biases

    The opposite bias, of not attributing feelings or thoughts to another person, is dehumanised perception, [23] a type of objectification. Attentional bias, the tendency of perception to be affected by recurring thoughts. [24] Frequency illusion or Baader–Meinhof phenomenon.