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For children or young people who have profound and extremely limiting physical and intellectual disabilities, operating a switch adapted toy may be the first independent thing they can do, which builds confidence and enjoyment as well as intellectual stimulation and potential learning.
JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise created for children, primarily consisting of educational games.The franchise began with independent developer Fanfare Software's 1994 video game JumpStart Kindergarten.
Assistive technology (AT) is a term for assistive, adaptive, and rehabilitative devices for people with disabilities and the elderly. Disabled people often have difficulty performing activities of daily living (ADLs) independently, or even with assistance. ADLs are self-care activities that include toileting, mobility (ambulation), eating ...
Adaptive equipment are devices that are used to assist bathing, dressing, grooming, toileting, and feeding are self-care activities that are including in the spectrum of activities of daily living (ADLs). Jennifer McLaughlin Maly a P.T./ D.P.T. in her article located in the journal Exceptional Parent gives a more complete definition of adaptive ...
Adaptive learning, also known as adaptive teaching, is an educational method which uses computer algorithms as well as artificial intelligence to orchestrate the interaction with the learner and deliver customized resources and learning activities to address the unique needs of each learner. [1]
Assistive Technology Device "Any item, piece of equipment, or system, whether acquired commercially, modified, or customized, that is commonly used to increase, maintain, or improve functional capabilities of individuals with disabilities."
[citation needed] Other terms for the concept include adapted sports, adaptive sports, disability sports, and disabled sports. The term Paralympic sports may also be used interchangeably with parasports, though technically this only refers to sports contested at the Paralympic Games .
Knewton is an adaptive learning company that has developed a platform to personalize educational content as well as has developed courseware for higher education concentrated in the fields of science, technology, engineering, and mathematics. The company was founded in 2008 by Jose Ferreira, a former executive at Kaplan, Inc. The Knewton ...
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