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Antique Japanese iron kaginawa climbing hook. Kaginawa (鈎縄 or 鉤縄, lit. "hook-rope" [1]) is a type of grappling hook used as a tool in feudal Japan by the samurai class, their retainers, foot soldiers and reportedly by ninja. Kaginawa have several configurations, from one to four hooks.
The player is using the ninja rope to hang from a clump of dirt while shooting at the enemy with rockets. Liero is a video game for MS-DOS, first released by Finnish programmer Joosa Riekkinen in 1998. The game has been described as a real-time version of Worms (a turn-based artillery game). [1]
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2D Action Platformer with a grappling hook. Wide variety of community created maps and game-modes. 2D Urban Terror: Free Software community: August 5, 2000: Windows, OS X, Linux: First-person shooter: Free to Play Open source stand alone game based on a quake 3 mod. 3D Unvanquished: Free Software community: February 29, 2012: Windows, OS X, Linux
Bionic Commando, released in Japan as Top Secret [a] is a 1987 run and gun platform video game developed and published by Capcom for arcades.It was designed by Tokuro Fujiwara as a successor to his earlier "wire action" platformer Roc'n Rope (1983), building on its grappling hook mechanic; he was also the designer of Commando (1985). [7]
Throughout the game there are several uniquely designed walls that Ninja can run on, and points where Ninja can use his grappling hook to swing across a gap. Certain levels also provide Ninja with explosive darts and ricocheting shuriken to use against his foes; both of these can be aimed using a first-person view, but shuriken can also be ...
The protagonist uses a grappling hook to climb up to the platform. The "LIFE" meter, the "SCORE" counter and a range of weapons are displayed on the bottom of the screen.. The player takes the role of a hero named Kaito, who bears a resemblance to Indiana Jones, and must travel through six cavernous levels in search of the stolen jewel, Arumana.
Hooks is a term in grappling martial arts that generally refers to the use of careful positioning of a practitioner’s feet and legs to control and manipulate the movement or position of their opponent.