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Model – The marketing name for the processor, assigned by Nvidia. Launch – Date of release for the processor. Code name – The internal engineering codename for the processor (typically designated by an NVXY name and later GXY where X is the series number and Y is the schedule of the project for that generation).
384-core Nvidia Volta architecture GPU with 48 Tensor cores 6-core Nvidia Carmel ARMv8.2 64-bit CPU 6MB L2 + 4MB L3 8 GiB 10–20W 2023 Jetson Orin Nano [20] 20–40 TOPS from 512-core Nvidia Ampere architecture GPU with 16 Tensor cores 6-core ARM Cortex-A78AE v8.2 64-bit CPU 1.5MB L2 + 4MB L3 4–8 GiB 7–10 W 2023 Jetson Orin NX 70–100 TOPS
For Windows 10, the total system memory that is available for graphics use is half the system memory. For Windows 8, it is up to 3840 MB. On Windows 7, it is up to about 1.7 GB through DVMT. WDDM 2.2 support with Windows Mixed Reality begins with KabyLake-based GPUs. [54]
Note that the CPU load while playing HD video is 7% for the Nvidia GPU but rises to 25% for the HD graphics solution. Note also that the benchmark results are similar but the performance of the HD graphics declines significantly when playing a game which demands both CPU and graphics resources at the same time.
TechPowerUp GPU-Z (or just GPU-Z) is a lightweight utility designed to provide information about video cards and GPUs. [2] The program displays the specifications of Graphics Processing Unit (often shortened to GPU) and its memory; also displays temperature, core frequency, memory frequency, GPU load and fan speeds.
Radeon Software 17.7.1 is the final driver for Windows 8.1. Radeon Software 18.9.3 is the final driver for 32-bit Windows 7/10. AMD Software 22.6.1 is the final driver for Windows 7 (and Windows 8.1 unofficially); 22.6.1 is also the final driver for GCN 1, GCN 2 and GCN 3 based GPUs [42]
The Direct Rendering Manager (DRM) is a subsystem of the Linux kernel responsible for interfacing with GPUs of modern video cards.DRM exposes an API that user-space programs can use to send commands and data to the GPU and perform operations such as configuring the mode setting of the display.
Prime also features a CPU fallback when no compatible GPU is found on the system. Unlike OptiX, Prime is not a programmable API, so lacks support for custom, non-triangle primitives and shading. Being non-programmable, OptiX Prime does not encapsulate the entire algorithm of which ray tracing is a part.