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  2. Real image - Wikipedia

    en.wikipedia.org/wiki/Real_image

    Examples of real images include the image produced on a detector in the rear of a camera, and the image produced on an eyeball retina (the camera and eye focus light through an internal convex lens). In ray diagrams (such as the images on the right), real rays of light are always represented by full, solid lines; perceived or extrapolated rays ...

  3. Pinhole camera model - Wikipedia

    en.wikipedia.org/wiki/Pinhole_camera_model

    The pinhole camera model describes the mathematical relationship between the coordinates of a point in three-dimensional space and its projection onto the image plane of an ideal pinhole camera, where the camera aperture is described as a point and no lenses are used to focus light.

  4. Category:Physical models - Wikipedia

    en.wikipedia.org/wiki/Category:Physical_models

    Articles relating to physical models, smaller or larger physical copies of an object. The object being modelled may be small (for example, an atom) or large (for example, the Solar System ). Subcategories

  5. Physically based rendering - Wikipedia

    en.wikipedia.org/wiki/Physically_based_rendering

    Physically based rendering (PBR) is a computer graphics approach that seeks to render images in a way that models the lights and surfaces with optics in the real world. It is often referred to as "Physically Based Lighting" or "Physically Based Shading". Many PBR pipelines aim to achieve photorealism.

  6. Science of photography - Wikipedia

    en.wikipedia.org/wiki/Science_of_photography

    The science of photography is the use of chemistry and physics in all aspects of photography. This applies to the camera, its lenses, physical operation of the camera, electronic camera internals, and the process of developing film in order to take and develop pictures properly.

  7. Digital photography - Wikipedia

    en.wikipedia.org/wiki/Digital_photography

    Research and development continues to refine the lighting, optics, sensors, processing, storage, display, and software used in digital photography. Here are a few examples: 3D models can be created from collections of normal images. The resulting scene can be viewed from novel viewpoints, but creating the model is very computationally intensive.

  8. Model - Wikipedia

    en.wikipedia.org/wiki/Model

    A physical model (most commonly referred to simply as a model but in this context distinguished from a conceptual model) is a smaller or larger physical representation of an object, person or system. The object being modelled may be small (e.g., an atom ) or large (e.g., the Solar System ) or life-size (e.g., a fashion model displaying clothes ...

  9. Schlieren photography - Wikipedia

    en.wikipedia.org/wiki/Schlieren_photography

    Schlieren photography is a process for photographing fluid flow. Invented by the German physicist August Toepler in 1864 to study supersonic motion, it is widely used in aeronautical engineering to photograph the flow of air around objects.

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