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  2. Painter's algorithm - Wikipedia

    en.wikipedia.org/wiki/Painter's_algorithm

    A fractal landscape being rendered using the painter's algorithm on an Amiga. The painter's algorithm (also depth-sort algorithm and priority fill) is an algorithm for visible surface determination in 3D computer graphics that works on a polygon-by-polygon basis rather than a pixel-by-pixel, row by row, or area by area basis of other Hidden-Surface Removal algorithms.

  3. Vector graphics - Wikipedia

    en.wikipedia.org/wiki/Vector_graphics

    Thus, it is easy to convert from a vector file to a range of bitmap/raster file formats but it is much more difficult to go in the opposite direction, especially if subsequent editing of the vector picture is required. It might be an advantage to save an image created from a vector source file as a bitmap/raster format, because different ...

  4. File:Cut and fill schematic.png - Wikipedia

    en.wikipedia.org/wiki/File:Cut_and_fill...

    Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Help; Learn to edit; Community portal; Recent changes; Upload file

  5. Modo (software) - Wikipedia

    en.wikipedia.org/wiki/Modo_(software)

    Modo's renderer is multi-threaded and scales nearly linearly with the addition of processors or processor cores. That is, an 8-core machine will render a given image approximately eight times as fast as a single-core machine with the same per-core speed. Modo runs on up to 32 cores and offers the option of network rendering. [citation needed]

  6. Tessellation - Wikipedia

    en.wikipedia.org/wiki/Tessellation

    A rhombitrihexagonal tiling: tiled floor in the Archeological Museum of Seville, Spain, using square, triangle, and hexagon prototiles. Tessellation in two dimensions, also called planar tiling, is a topic in geometry that studies how shapes, known as tiles, can be arranged to fill a plane without any gaps, according to a given set of rules ...

  7. General Polygon Clipper - Wikipedia

    en.wikipedia.org/wiki/General_Polygon_Clipper

    The first polygon set comprises outlines of the United Kingdom and Ireland. The second polygon set comprises the four large inward-pointing arrows. In each example, the areas resulting from the GPC operation between the two sets of polygons are rendered in colour. This example shows difference between the two sets: Example of GPC Difference

  8. Scanline rendering - Wikipedia

    en.wikipedia.org/wiki/Scanline_rendering

    All of the polygons to be rendered are first sorted by the top y coordinate at which they first appear, then each row or scan line of the image is computed using the intersection of a scanline with the polygons on the front of the sorted list, while the sorted list is updated to discard no-longer-visible polygons as the active scan line is ...

  9. Flood fill - Wikipedia

    en.wikipedia.org/wiki/Flood_fill

    Flood fill, also called seed fill, is a flooding algorithm that determines and alters the area connected to a given node in a multi-dimensional array with some matching attribute. It is used in the "bucket" fill tool of paint programs to fill connected, similarly colored areas with a different color, and in games such as Go and Minesweeper for ...