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The power consumption of the initial PlayStation 3 units, based on 90 nm Cell CPU, ranges from 170–200 W during normal use, despite having a 380 W power supply. [33] The power consumption of newer 40 GB PlayStation 3 units (65 nm process Cell/90 nm RSX), ranges from 120-140 W during normal use. [34]
[5] [8] [17] The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The PlayStation 3 was developed on the purpose-built Cell processor, co-developed with Toshiba and IBM; SCE's president Ken Kutaragi envisioned a home entertainment system akin to ...
A 120 GB Slim model Motorized slot-loading disc cover. This feature is absent in the Super Slim model. The redesigned version of the PlayStation 3 (commonly referred to as the "PS3 Slim" and officially branded "PS3") features an upgradeable 120 GB, 160 GB, [25] [26] 250 GB or 320 GB [25] [26] hard drive and is 33% smaller, 36% lighter and consumes 34% (CECH-20xx) or 45% (CECH-21xx) less power ...
CPU Cores 8 4 8 Threads 8 4 16 Clock speed 1.6 GHz 2.1 GHz 1.5 GHz ... PlayStation 3 Super Slim; Image Key dates First released December 1994 March 2000
MIPS R3000A-compatible 32-bit RISC CPU MIPS R3051 with 5 KB L1 cache, running at 33.8688 MHz. [2] The microprocessor was manufactured by LSI Logic Corp. with technology licensed from SGI. Features: Initial feature size (process node) was 0.5 micron (500 nm). [3] 850k – 1M transistors [4] Operating performance: 30 MIPS [5] Bus bandwidth 132 MB ...
The CPU core is a two-way superscalar in-order RISC processor. [3] Based on the MIPS R5900, it implements the MIPS-III instruction set architecture (ISA) and much of MIPS-IV, in addition to a custom instruction set developed by Sony which operated on 128-bit wide groups of either 32-bit, 16-bit, or 8-bit integers in single instruction, multiple data (SIMD) fashion (e.g. four 32-bit integers ...
Sony's PlayStation 3 video game console was the first production application of the Cell processor, clocked at 3.2 GHz and containing seven out of eight operational SPEs, to allow Sony to increase the yield on the processor manufacture. Only six of the seven SPEs are accessible to developers as one is reserved by the OS.
The Power Processing Element (PPE) comprises a Power Processing Unit (PPU) and a 512 KB L2 cache.In most instances the PPU is used in a PPE. The PPU is a 64-bit dual-threaded in-order PowerPC 2.02 microprocessor core designed by IBM for use primarily in the game consoles PlayStation 3 and Xbox 360, but has also found applications in high performance computing in supercomputers such as the ...
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