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  2. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch. The book is divided into two parts, with the first two chapters exploring the capabilities ...

  3. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    Software design pattern. In software engineering, a design pattern is describes a relatively small, well-defined aspect (i.e. functionality) of a computer program in terms of how to write the code. Using a pattern is intended to leverage an existing concept rather than re-inventing it. This can decrease the time to develop software and increase ...

  4. Pattern-Oriented Software Architecture - Wikipedia

    en.wikipedia.org/wiki/Pattern-Oriented_Software...

    Pattern-Oriented Software Architecture. Pattern-Oriented Software Architecture is a series of software engineering books describing software design patterns.

  5. Design pattern - Wikipedia

    en.wikipedia.org/wiki/Design_pattern

    Design pattern. A design pattern is the re-usable form of a solution to a design problem. The idea was introduced by the architect Christopher Alexander [1] and has been adapted for various other disciplines, particularly software engineering. [2]

  6. Builder pattern - Wikipedia

    en.wikipedia.org/wiki/Builder_pattern

    The builder pattern is a design pattern that provides a flexible solution to various object creation problems in object-oriented programming. The builder pattern separates the construction of a complex object from its representation. It is one of the 23 classic design patterns described in the book Design Patterns (often referred to as the ...

  7. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu ...

  8. The Timeless Way of Building - Wikipedia

    en.wikipedia.org/wiki/The_Timeless_Way_of_Building

    The Timeless Way of Building. The Timeless Way of Building is a 1979 book by Christopher Alexander that proposes a new theory of architecture (and design in general) that relies on the understanding and configuration of design patterns. Although it came out later, it is essentially the introduction to A Pattern Language and The Oregon ...

  9. Perl Design Patterns Book - Wikipedia

    en.wikipedia.org/wiki/Perl_Design_Patterns_Book

    Perl Design Patterns Book. Perl Design Patterns Book is an online textbook about Perl style and design and analysis. The contents are licensed under GNU Free Documentation License .