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  2. Sicherman dice - Wikipedia

    en.wikipedia.org/wiki/Sicherman_dice

    Crazy dice is a mathematical exercise in elementary combinatorics, involving a re-labeling of the faces of a pair of six-sided dice to reproduce the same frequency of sums as the standard labeling. The Sicherman dice are crazy dice that are re-labeled with only positive integers .

  3. D6 System - Wikipedia

    en.wikipedia.org/wiki/D6_System

    Most D6 System games use the resolution system described above, which is sometimes called The D6 Classic System, though some variants exist. In one variant, The Legend System, instead of adding the die totals up, the dice showing 3, 4, 5 or 6 are each counted as a success. Use of a skill requires rolling a certain number of such successes.

  4. Dice notation - Wikipedia

    en.wikipedia.org/wiki/Dice_notation

    7th Sea and Legend of the Five Rings use only 10-sided dice, so it omits the number of sides, using notation of the form , meaning "roll eight ten-sided dice, keep the highest six, and sum them."Although using a roll and keep system, Cortex Plus games all use roll all the dice of different sizes and keep two (normally the two best), although a ...

  5. Dice - Wikipedia

    en.wikipedia.org/wiki/Dice

    A very common notation, considered a standard, expresses a dice roll as nds or nDs, where n is the number of dice rolled and s is the number of sides on each die; if only one die is rolled, n is normally not shown. For example, d4 denotes one four-sided die; 6d8 means the player should roll six eight-sided dice and sum the results.

  6. Lou Zocchi - Wikipedia

    en.wikipedia.org/wiki/Lou_Zocchi

    The dice favor certain numbers and are more likely to land on those numbers. Zocchi believes the "superstition" of many gamers who use specific dice to roll high and others to roll low results from the fact that major dice manufacturers smooth out the straight edges of their dice in machines much like rock tumblers. The result is that plastic ...

  7. Dice pool - Wikipedia

    en.wikipedia.org/wiki/Dice_pool

    In other systems, the character's attributes and skills determine the number of dice to be rolled. Dice pool systems generally use a single size of die, the most common being six-or ten-sided dice (d6s or d10s), though in some games a character's Attributes or Skills may determine the size of the dice in the pool, as well as their number (such ...

  8. Intransitive dice - Wikipedia

    en.wikipedia.org/wiki/Intransitive_dice

    In analogy to the intransitive six-sided dice, there are also dodecahedra which serve as intransitive twelve-sided dice. The points on each of the dice result in the sum of 114. There are no repetitive numbers on each of the dodecahedra. Miwin's dodecahedra (set 1) win cyclically against each other in a ratio of 35:34.

  9. Four-sided die - Wikipedia

    en.wikipedia.org/wiki/Four-sided_die

    The d20 System includes a four-sided tetrahedral die among other dice with 6, 8, 10, 12 and 20 faces. Tetrahedral dice are peculiar in that there is no topmost face when a die comes to rest. There are several common ways of indicating the value rolled. On some tetrahedral dice, three numbers are shown on each face.

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