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Resident Evil 2 [b] is a 1998 survival horror video game developed and published by Capcom for the PlayStation.The player controls rookie cop Leon S. Kennedy and college student Claire Redfield, who must escape Raccoon City after its citizens are transformed into zombies by a biological weapon two months after the events of the original Resident Evil.
Resident Evil 2 [a] is a 2019 survival horror game developed and published by Capcom.A remake of the 1998 game Resident Evil 2, it was released for PlayStation 4, Windows, and Xbox One in January 2019 and for Amazon Luna, PlayStation 5, Xbox Series X/S and Nintendo Switch in 2022.
The original main hall of the station is a flat, pre-rendered image, while the one for Resident Evil 2 remake is fully rendered in 3D. Its lighting was drastically changed for the remake, from having brightly-lit interiors to dark and often flooded or blood-filled rooms, making it significantly more scary to explore.
Leon Kennedy is an American of Italian descent. [8] [9] He was conceived as one of the two lead characters (alongside Claire Redfield) for Resident Evil 2, as the development staff wanted the game to star characters who had no experience with terrifying situations rather than returning and experienced protagonists. [10]
She has survived the events of Resident Evil 2, [22] in which the character makes an easter egg type cameo appearance in an undeveloped film on Wesker's desk. [23] Rebecca is also a playable character in Resident Evil 5: Gold Edition in its minigame mode Mercenaries Reunion, [24] as well as an unlockable character in Resident Evil: The ...
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In George A. Romero's Resident Evil script, the Spencer Mansion was named the Arkley Mansion.. In the 2021 reboot Resident Evil: Welcome to Raccoon City, which follows the games' storyline more closely than the previous film series, Spencer Mansion appears as a setting, although it is investigated at the same time as the events of Resident Evil 2, rather than two months before that, as in the ...
[citation needed] Wounds and bloodstains may sometimes appear on injured characters who may also limp, stagger, slouch over or breathe heavily to indicate they are injured, [2] a notable example being Resident Evil 2. In rare cases, no HUD is used at all, leaving the player to interpret the auditory and visual cues in the game-world.