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Solid Snake (Japanese: ソリッド・スネーク, Hepburn: Soriddo Sunēku) is a fictional character from the Metal Gear series created by Hideo Kojima and developed and published by Konami, appearing as the main protagonist in many of the games of the series.
Metal Gear 2: Solid Snake [b] is a 1990 action-adventure stealth video game [c] developed and published by Konami for the MSX2 computer platform. It serves as a sequel to the MSX2 version of the original Metal Gear, written and designed by series's creator Hideo Kojima, who conceived the game in response to Snake's Revenge, a separately-produced sequel that was being developed at the time for ...
Revolver "Shalashaska" Ocelot is a recurring fictional character in Konami's Metal Gear video game series. Throughout the series, he takes on a variety of roles: a major nemesis of Solid Snake, a friendly rival to Naked Snake, the right-hand man to Liquid Snake and Solidus Snake, and a close ally to Venom Snake.
From top to bottom: Big Boss, Liquid Snake, and Solid Snake, three central characters in the Metal Gear series, as drawn by Yoji Shinkawa. In games, players control a character who has to infiltrate into his enemy's area alone to complete his mission. [77] Across the mission, the player receives assistance from a supporting team communicated by ...
However, the email is actually a trap for the Patriots to lure Solid Snake out of hiding and frame him for terrorism by having Ocelot hijack RAY and framing him with forged evidence. After faking Snake's death using Liquid Snake's corpse, he manages Philanthropy's activities while keeping Snake's survival secret from the public.
An expanded edition, titled Metal Gear Solid 2: Substance, [c] was released the following year for Xbox and Windows in addition to the PlayStation 2. A remastered version of the game, Metal Gear Solid 2: Sons of Liberty - HD Edition, was later included in the Metal Gear Solid HD Collection for the PlayStation 3, Xbox 360, and PlayStation Vita.
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Series creator Hideo Kojima had previously directed the prequel Metal Gear Solid 3: Snake Eater, which was meant to end the series. People's demand to have a sequel to Metal Gear Solid 2: Sons of Liberty and clear the mysteries Kojima wanted to leave to the players' interpretations resulted in the making of Metal Gear Solid 4. [8]