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  2. List of concurrent and parallel programming languages

    en.wikipedia.org/wiki/List_of_concurrent_and...

    This article lists concurrent and parallel programming languages, categorizing them by a defining paradigm.Concurrent and parallel programming languages involve multiple timelines.

  3. Multithreading (computer architecture) - Wikipedia

    en.wikipedia.org/wiki/Multithreading_(computer...

    This type of multithreading is known as block, cooperative or coarse-grained multithreading. The goal of multithreading hardware support is to allow quick switching between a blocked thread and another thread ready to run. Switching from one thread to another means the hardware switches from using one register set to another.

  4. Global interpreter lock - Wikipedia

    en.wikipedia.org/wiki/Global_Interpreter_Lock

    Schematic representation of how threads work under GIL. Green - thread holding GIL, red - blocked threads. A global interpreter lock (GIL) is a mechanism used in computer-language interpreters to synchronize the execution of threads so that only one native thread (per process) can execute basic operations (such as memory allocation and reference counting) at a time. [1]

  5. Yield (multithreading) - Wikipedia

    en.wikipedia.org/wiki/Yield_(multithreading)

    Different programming languages implement yielding in various ways.. pthread_yield() in the language C, a low level implementation, provided by POSIX Threads [1] std::this_thread::yield() in the language C++, introduced in C++11.

  6. Dining philosophers problem - Wikipedia

    en.wikipedia.org/wiki/Dining_philosophers_problem

    Illustration of the dining philosophers problem. Each philosopher has a bowl of spaghetti and can reach two of the forks. In computer science, the dining philosophers problem is an example problem often used in concurrent algorithm design to illustrate synchronization issues and techniques for resolving them.

  7. Monitor (synchronization) - Wikipedia

    en.wikipedia.org/wiki/Monitor_(synchronization)

    Here is an example pseudocode implementation of parts of a threading system and mutexes and Mesa-style condition variables, using test-and-set and a first-come, first-served policy: Sample Mesa-monitor implementation with Test-and-Set

  8. Work stealing - Wikipedia

    en.wikipedia.org/wiki/Work_stealing

    In parallel computing, work stealing is a scheduling strategy for multithreaded computer programs. It solves the problem of executing a dynamically multithreaded computation, one that can "spawn" new threads of execution, on a statically multithreaded computer, with a fixed number of processors (or cores). It does so efficiently in terms of ...

  9. Thread (computing) - Wikipedia

    en.wikipedia.org/wiki/Thread_(computing)

    A process with two threads of execution, running on one processor Program vs. Process vs. Thread Scheduling, Preemption, Context Switching. In computer science, a thread of execution is the smallest sequence of programmed instructions that can be managed independently by a scheduler, which is typically a part of the operating system. [1]