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  2. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  3. ADDIE model - Wikipedia

    en.wikipedia.org/wiki/ADDIE_Model

    Pavlis Korres (2010), in her instructional model (ESG Framework), [10] has proposed an expanded version of ADDIE, named ADDIE+M, where Μ=Maintenance of the Learning Community Network after the end of a course. The Maintenance of the Learning Community Network is a modern educational process that supports the continuous educational development ...

  4. Instructional simulation - Wikipedia

    en.wikipedia.org/wiki/Instructional_simulation

    An instructional simulation, also called an educational simulation, is a simulation of some type of reality (system or environment) but which also includes instructional elements that help a learner explore, navigate or obtain more information about that system or environment that cannot generally be acquired from mere experimentation.

  5. E-learning (theory) - Wikipedia

    en.wikipedia.org/wiki/E-learning_(theory)

    In recent applications, digital learning platforms have leveraged multimedia instructional design principles to facilitate effective online learning. A prime example includes e-learning platforms that offer users a balanced combination of visual and textual content, segmenting information and enabling user-paced learning.

  6. First Principles of Instruction - Wikipedia

    en.wikipedia.org/wiki/First_Principles_of...

    First Principles of Instruction is similar to other task-centered instructional theories (e.g. Van Merriënboer's Four Component Instructional Design Model [6]) in that it uses a real-world problem or task as a vehicle for instruction. Students view demonstrations of real-world problem solving examples, are given opportunities to solve real ...

  7. Computer-supported collaborative learning - Wikipedia

    en.wikipedia.org/wiki/Computer-supported...

    Computer-supported collaborative learning (CSCL) is a pedagogical approach wherein learning takes place via social interaction using a computer or through the Internet. This kind of learning is characterized by the sharing and construction of knowledge among participants using technology as their primary means of communication or as a common resource. [1]

  8. Gerlach and Ely Instructional Design Model - Wikipedia

    en.wikipedia.org/wiki/Gerlach_and_Ely...

    The authors wanted to design a model which explained each component of the teaching and learning process while at the same time examining the relationship between the media and instruction. The model consists of ten elements and was constructed for teachers who both design and deliver instruction. [ 2 ]

  9. The Knirk & Gustafson Instructional Design Model - Wikipedia

    en.wikipedia.org/wiki/The_Knirk_&_Gustafson...

    According to the Online Academic Community of the University of Victoria, (UVIC) the Knirk and Gustafson Instructional Design Model is excellent in simplicity but it misses steps of revision and evaluation during the beginning and intermediate steps. As such, when revision may become necessary in the implementation, one may have to review the ...