enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. OpenGL - Wikipedia

    en.wikipedia.org/wiki/OpenGL

    OpenGL is no longer in active development, whereas between 2001 and 2014, OpenGL specification was updated mostly on a yearly basis, with two releases (3.1 and 3.2) taking place in 2009 and three (3.3, 4.0 and 4.1) in 2010, the latest OpenGL specification 4.6 was released in 2017, after a three-year break, and was limited to inclusion of eleven ...

  3. Mesa (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Mesa_(computer_graphics)

    OpenGL 4.6 with spir-V and Vulkan 1.1.80 are in WIP. The soft Driver for virtual machines VIRGL is ready for OpenGL 4.3 and OpenGL ES 3.2. RadeonSI is also ready for OpenGL ES 3.2. ASTC Texture Compression Support and Compatibility Modus Support for OpenGL 4.4 (3.1 in 18.1) are other highlights in RadeonSI for AMD GCN Cards.

  4. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    It was the first major revision to OpenGL since the creation of OpenGL 1.0 in 1992. Some benefits of using GLSL are: Cross-platform compatibility on multiple operating systems, including Linux, macOS and Windows. The ability to write shaders that can be used on any hardware vendor's graphics card that supports the OpenGL Shading Language.

  5. OpenGL ES - Wikipedia

    en.wikipedia.org/wiki/OpenGL_ES

    OpenGL for Embedded Systems (OpenGL ES or GLES) is a subset of the OpenGL computer graphics rendering application programming interface (API) for rendering 2D and 3D computer graphics such as those used by video games, typically hardware-accelerated using a graphics processing unit (GPU). It is designed for embedded systems like smartphones ...

  6. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    All cards have a PCIe 2.0 x16 Bus interface. The base requirement for Vulkan 1.0 in terms of hardware features was OpenGL ES 3.1 which is a subset of OpenGL 4.3, which is supported on all Fermi and newer cards. Memory bandwidths stated in the following table refer to Nvidia reference designs.

  7. GeForce 9 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_9_series

    Download QR code; Print/export ... DirectX 10.0, Shader Model 4.0, OpenGL 2.1, and PCI-Express 2.0 [9] ... For these cards, the number of stream processors is halved ...

  8. List of AMD graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_AMD_graphics...

    OpenGL — 1.1 1.2 1.3 ... 4 3.18 6.37 512 ... The HD5000 series is the last series of AMD GPUs which supports two analog CRT-monitors with a single graphics card ...

  9. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    Godot 3.x's graphics engine uses OpenGL ES 3.0 for all supported platforms; otherwise, OpenGL ES 2.0 is used. Vulkan is supported starting in version 4.0 and also includes the possibility of support for Metal using MoltenVK . [ 35 ]