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While luminance is a linear measurement of light, lightness is a linear prediction of the human perception of that light. This distinction is meaningful because human vision's lightness perception is non-linear relative to light. Doubling the quantity of light does not result in a doubling in perceived lightness, only a modest increase.
The luminance of a specified point of a light source, in a specified direction, is defined by the mixed partial derivative = where L v is the luminance ( cd / m 2 ); d 2 Φ v is the luminous flux ( lm ) leaving the area dΣ in any direction contained inside the solid angle dΩ Σ ;
Relative luminance follows the photometric definition of luminance including spectral weighting for human vision, but while luminance is a measure of light in units such as /, relative luminance values are normalized as 0.0 to 1.0 (or 1 to 100), with 1.0 (or 100) being a theoretical perfect reflector of 100% reference white. [1]
Light with the same radiant intensity at other wavelengths has a lower luminous intensity. The curve which represents the response of the human eye to light is a defined standard function y (λ) or V (λ) established by the International Commission on Illumination (CIE, for Commission Internationale de l'Éclairage ) and standardized in ...
The word was proposed to prevent confusion between luma as implemented in video engineering and relative luminance as used in color science (i.e. as defined by CIE). Relative luminance is formed as a weighted sum of linear RGB components, not gamma-compressed ones. Even so, luma is sometimes erroneously called luminance. [2]
Standard SMPTE cinema screen luminance [10] 80 cd/m 2: Monitor white in the sRGB reference viewing environment 250 cd/m 2: Peak luminance of a typical LCD monitor [11] [12] 700 cd/m 2: Typical photographic scene on overcast day [7] [9] [12] 10 3: kcd/m 2: 1 kcd/m 2: Cloudy sky at noon [4] [12] 2 kcd/m 2: Average cloudy sky [5] [12] 2.5 kcd/m 2 ...
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