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The following were 2013's top ten highest-grossing video games in terms of worldwide revenue (including physical sales, digital purchases, subscriptions, microtransactions, free-to-play and pay-to-play) across all platforms (including mobile, PC and console platforms).
Pages in category "2013 video games" The following 200 pages are in this category, out of approximately 726 total. This list may not reflect recent changes.
Pages in category "Video games by year" The following 57 pages are in this category, out of 57 total. ... 2013 in video games; 2014 in video games; 2015 in video games;
Pages in category "Video games set in 2013" The following 39 pages are in this category, out of 39 total. This list may not reflect recent changes. A.
Title Platform(s) Release date Developer(s) Ref. Assassin's Creed II: Discovery: iOS: January 7, 2010: Griptonite [1]Sleepover Party: Wii: January 12, 2010
2013 – Wii U Virtual Console 2018 – Switch Online [9] Designed by Shigeru Miyamoto as a "killer app" for the Famicom Disk System. [2] Released outside Japan for the Nintendo Entertainment System in 1987, becoming the first game to feature a battery-powered save function. [3] Helped popularize the action-adventure genre of video games. [2]
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Tomb Raider is a 2013 action-adventure game developed by Crystal Dynamics and published by Square Enix's European branch.It is the tenth main entry and a reboot of the Tomb Raider series, acting as the first instalment in the Survivor trilogy that reconstructs the origins of Lara Croft.