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Mafia, also known as Werewolf, is a Russian social deduction game created by Dimitry Davidoff in 1986. [2] The game models a conflict between two groups: an informed minority (the mafiosi or the werewolves) and an uninformed majority (the villagers). At the start of the game, each player is secretly assigned a role affiliated with one of these ...
As of May 2021, Telegram had not published their server-side source code. [345] In January 2021, Durov explained his rationale for not releasing server-side code, citing reasons such as inability for end-users to verify that the released code is the same code run on servers, and a government that wanted to acquire the server code and make an ...
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[4] [5] Telegram management insists that this requirement is technically impracticable, since keys of opt-in secret chats are stored on users' devices and are not in Telegram's possession. [6] Pavel Durov , Telegram's co-founder, said that the FSB's demands violated the constitutional rights of Russian citizens to the privacy of correspondence.
Werewords is a board game for 4 to 10 players designed by Ted Alspach and published by Bézier Games in 2017. [1] [2] Players guess a secret word by asking questions. There are different roles randomly assigned at the start of play. Villagers try to find out the magic word before the time is up while the werewolves are trying to mislead them. [3]
Telegram was a key platform for sharing information and coordinating rallies during the 2020–2021 Belarusian protests. [3] Telegram was one of few communication platforms available in Belarus during the three days of internet shutdown that followed the day of the presidential election, which Belarus's president Alexander Lukashenko won amid widespread allegations of election fraud. [4]
Pages in category "Werewolf games" The following 12 pages are in this category, out of 12 total. This list may not reflect recent changes. A. ... Code of Conduct;
Ultimate Werewolf is a card game designed by Ted Alspach and published by Bézier Games. [2] It is based on the social deduction game, Werewolf, which is Andrew Plotkin's reinvention of Dimitry Davidoff's 1987 game, Mafia. [3] [4] The Werewolf game appeared in many forms before Bézier Games published Ultimate Werewolf in 2008. [2] [1]