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  2. OpenGL Shading Language - Wikipedia

    en.wikipedia.org/wiki/OpenGL_Shading_Language

    GLSL shaders themselves are simply a set of strings that are passed to the hardware vendor's driver for compilation from within an application using the OpenGL API's entry points. Shaders can be created on the fly from within an application, or read-in as text files, but must be sent to the driver in the form of a string.

  3. X-ray telescope - Wikipedia

    en.wikipedia.org/wiki/X-ray_telescope

    The X-ray spectrometer aboard ISEE-3 was designed to study both solar flares and cosmic gamma-ray bursts over the energy range 5-228 keV. The experiment consisted of 2 cylindrical X-ray detectors: a Xenon filled proportional counter covering 5-14 keV, and a NaI(Tl) scintillator covering 12-1250 keV.