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  2. Method cascading - Wikipedia

    en.wikipedia.org/wiki/Method_cascading

    Cascading can be implemented in terms of chaining by having the methods return the target object (receiver, this, self).However, this requires that the method be implemented this way already – or the original object be wrapped in another object that does this – and that the method not return some other, potentially useful value (or nothing if that would be more appropriate, as in setters).

  3. List of typographical symbols and punctuation marks - Wikipedia

    en.wikipedia.org/wiki/List_of_typographical...

    In this table, The first cell in each row gives a symbol; The second is a link to the article that details that symbol, using its Unicode standard name or common alias.

  4. Chaining - Wikipedia

    en.wikipedia.org/wiki/Chaining

    Chaining is a type of intervention that aims to create associations between behaviors in a behavior chain. [1] A behavior chain is a sequence of behaviors that happen in a particular order where the outcome of the previous step in the chain serves as a signal to begin the next step in the chain.

  5. Method chaining - Wikipedia

    en.wikipedia.org/wiki/Method_chaining

    Method chaining is a common syntax for invoking multiple method calls in object-oriented programming languages. Each method returns an object, allowing the calls to be chained together in a single statement without requiring variables to store the intermediate results.

  6. Chain writing - Wikipedia

    en.wikipedia.org/wiki/Chain_writing

    Chain writing typically starts with a prompt. This prompt can be an idea, an image, a piece of dialogue, or from a similar starting point. [2] The process of chain writing is flexible and largely depends on the authors' ambitions when starting the project. Authors must decide what the parameters for the chain writing are ahead of time.

  7. Chaining (vector processing) - Wikipedia

    en.wikipedia.org/wiki/Chaining_(vector_processing)

    In computing, chaining is a technique used in computer architecture in which scalar and vector registers generate interim results which can be used immediately, without additional memory references which reduce computational speed. [1] The chaining technique was first used by Seymour Cray in the 80 MHz Cray 1 supercomputer in 1976. [2]

  8. Object graph - Wikipedia

    en.wikipedia.org/wiki/Object_graph

    Object-oriented applications contain complex webs of interrelated objects. Objects are linked to each other by one object either owning or containing another object or holding a reference to another object. This web of objects is called an object graph and it is the more abstract structure that can be used in discussing an application's state.

  9. Physical object - Wikipedia

    en.wikipedia.org/wiki/Physical_object

    An object may be composed of components. A component is an object completely within the boundary of a containing object. A living thing may be an object, and is distinguished from non-living things by the designation of the latter as inanimate objects. Inanimate objects generally lack the capacity or desire to undertake actions, although humans ...