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In the Dungeons & Dragons fantasy role-playing game, the undead are a broad classification of monsters that can be encountered by player characters. [1]: 269–331 Undead creatures are most often once-living creatures, which have been animated by spiritual or supernatural forces. They range from mindless remnants of corpses such as skeletons ...
Libris Mortis: The Book of Undead: Andy Collins, Bruce R. Cordell: October 14, 2004: Covers the ecology of undead within the D&D universe and gives statistics for 47 new monsters. Also includes undead-related feats, spells, equipment, and prestige classes. 192: 0-7869-3433-6: Lords of Madness: The Book of Aberrations: Richard Baker, James ...
[21]: 134 [22] [23] Such groupings include humanoids, monstrosities, dragons, giants, undead, aberrations, fiends, celestials, fey, elementals, constructs, oozes and plants; and beasts. [16]: V–VII There is some flexibility within these groupings. For example, many kinds of creatures can become undead or can be used to form magical constructs.
A lich's most often depicted distinguishing feature from other undead in fantasy fiction is the method of achieving immortality; liches give up their souls to form "soul-artifacts" (called a "soul gem" or "phylactery" in other fantasy works), the source of their magic and immortality. Many liches take precautions to hide and/or safeguard one or ...
Castle of the Undead [16] 8089 Nick Baron 1994 ISBN 1-56076-836-3: Solo reader AD&D 2nd ed. Ravenloft Endless Quest #38 (series 2) [17] The Nightmare Lands: 1124 Shane Lacy Hensley, Bill Slavicsek: 1995 ISBN 0-7869-0174-8: AD&D 2nd ed. campaign expansion boxed set. Van Richten's Guide to Fiends: RR10 9477 Teeuwyn Woodruff 1995 ISBN 0-7869-0122-5
The legion of fictional deities in the World of Greyhawk campaign setting for the Dungeons & Dragons fantasy roleplaying game covers an extensive range of spheres of influence, allowing players to customize the spiritual beliefs and powers of their characters, and as well as giving Dungeon Masters a long list of gods from which to design evil temples and minions.
"Out of the Darkness" consists of nine chapters. Long ago, Orcus the tanar'ri lord of the undead had grown fat and inattentive towards his realm in the Abyss. The minor demipower Kiaransalee, drow goddess of vengeance, conspired against Orcus and slew him, supplanting his realm and position and even banishing his name across the planes.
The front cover of Dungeon Issue 139 (October 2006), illustrated by Dan Scott, wherein began the Savage Tide Adventure Path.. The Savage Tide Adventure Path (or simply Savage Tide) is the third Adventure Path for the Dungeons & Dragons role-playing game, published over twelve installments from October 2006 through September 2007 in Dungeon magazine.