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A server is a computer that provides information to other computers called "clients" on a computer network. [1] This architecture is called the client–server model . Servers can provide various functionalities, often called "services", such as sharing data or resources among multiple clients or performing computations for a client.
This is a very brief history of web server programs, so some information necessarily overlaps with the histories of the web browsers, the World Wide Web and the Internet; therefore, for the sake of clarity and understandability, some key historical information below reported may be similar to that found also in one or more of the above-mentioned history articles.
A server is a physical component to IT Infrastructure.. Information technology infrastructure is defined broadly as a set of information technology (IT) components that are the foundation of an IT service; typically physical components (computer and networking hardware and facilities), but also various software and network components.
A shared resource may be any of the server computer's software and electronic components, from programs and data to processors and storage devices. The sharing of resources of a server constitutes a service. Whether a computer is a client, a server, or both, is determined by the nature of the application that requires the service functions.
A network host is a computer or other device connected to a computer network. A host may work as a server offering information resources, services, and applications to users or other hosts on the network. Hosts are assigned at least one network address.
A technology consisting of computer components and recording media used to retain digital data. It is a core function and fundamental component of computers. [1] device memory local memory associated with a hardware device such as a graphics processing unit or OpenCL compute device, distinct from main memory. Digital Video Disc (DVD)
The server is often (but not always) on another computer system, in which case the client accesses the service by way of a network. [ 2 ] A client is a computer or a program that, as part of its operation, relies on sending a request to another program or a computer hardware or software that accesses a service made available by a server (which ...
In telecommunication, the front can be considered a device or service, while the back is the infrastructure that supports provision of service. A rule of thumb is that the client-side (or "frontend") is any component manipulated by the user. The server-side (or "backend") code usually resides on the server, often far removed physically from the ...