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The following other wikis use this file: Usage on ar.wikipedia.org 343 إندستريز; Usage on es.wikipedia.org Halo Studios; Usage on fr.wikipedia.org
These are non-free (ie fair use) images related to the Halo series. This includes screenshots, cover art and any other copyrighted image deemed important for illustration of a topic. This includes screenshots, cover art and any other copyrighted image deemed important for illustration of a topic.
Halo (sorozat) Halo (televíziós sorozat) Usage on id.wikipedia.org Halo (serial) Usage on ko.wikipedia.org 헤일로 (시리즈) Usage on la.wikipedia.org Halo (series) Usage on lt.wikipedia.org Halo; Usage on nl.wikipedia.org Halo (computerspelserie) Halo (televisieserie) Usage on no.wikipedia.org Halo (videospillserie) Usage on pl.wikipedia.org
Halo was a critical and commercial success, selling alongside half of every Xbox sold. [8] By July 2006, the game had sold 4.2 million copies and earned $170 million in the United States. [9] Halo: Combat Evolved introduced many elements common to the franchise. Players battle enemies on foot and in vehicles to complete objectives across a ...
The Eye of Providence can be found on the reverse of the Great Seal of the United States, as seen on the U.S. $1 bill, depicted here.. The Eye of Providence or All-Seeing Eye is a symbol depicting an eye, often enclosed in a triangle and surrounded by rays of light or a halo, intended to represent Providence, as the eye watches over the workers of mankind.
Blooming in a CCD image. Bloom in digital cameras is caused by an overflow of charge in the photodiodes, which are the light-sensitive elements in the camera's image sensor. [3] When a photodiode is exposed to a very bright light source, the accumulated charge can spill over into adjacent pixels, creating a halo effect.
You are free: to share – to copy, distribute and transmit the work; to remix – to adapt the work; Under the following conditions: attribution – You must give appropriate credit, provide a link to the license, and indicate if changes were made.
Bungie introduced the Halo series publicly in 1999 by sending the Cortana Letters, a series of cryptic email messages, to the maintainer of marathon.bungie.org, a fan site for one of Bungie's other game series. The strategic use of cryptic messages in a publicity campaign was repeated in I Love Bees, a promotion for Halo 2. [42]