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Star Wars: Empire at War is a 2006 real-time strategy video game developed by Petroglyph Games and published by LucasArts for Microsoft Windows and Mac OS X. Set between Episode III and Episode IV, it focuses on the fledgling struggle between the Empire and the Rebels. It uses Petroglyph's game engine Alamo.
For further information see Star Wars: Empire at War Gameplay. A screenshot of the Galactic map during gameplay (playing as the Zann Consortium) showing multiple planets under an effect of corruption. Star Wars: Empire at War: Forces of Corruption adds the organized crime syndicate the Zann Consortium as a third faction. Pirates had previously ...
Star Wars: The Empire Strikes Back (1982) – Atari 2600,Intellivision; Star Wars: The Empire Strikes Back (1985/88) – Arcade Re-released for: BBC Micro, Commodore 64, ZX Spectrum, Amstrad CPC, Amiga, Atari ST. Star Wars: The Empire Strikes Back (1992) – NES, Game Boy; Super Star Wars: The Empire Strikes Back (1993) – SNES
The first Star Wars games were developed by a variety of companies after Star Wars creator George Lucas licensed the rights to Star Wars video games; several of these games were released under the “Lucasfilm Games” banner. Early licensed games, released during the 8-bit and 16-bit eras of gaming, barely featured any kind of narrative, and ...
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Petroglyph was formed on April 1, 2003. On June 25, 2004, the company moved into their own building. On November 16, 2004, Petroglyph announced a project which they were working on, a new Star Wars real-time strategy (RTS) game called Star Wars: Empire at War, which was released on February 16, 2006.
Star Wars Jedi Knight: Mysteries of the Sith: 1998 LucasArts: LucasArts Star Wars: Battlefront: 2004 Pandemic Studios: LucasArts: Star Wars: Battlefront II: 2005 Pandemic Studios: LucasArts: Star Wars: Droid Works: 1998 Lucas Learning: Lucas Learning Star Wars: Empire at War: 2006 Petroglyph Games: LucasArts: Star Wars: Empire at War: Forces of ...
This is a list of light-gun games, video games that use a non-fixed gun controller, organized by the arcade, video game console or home computer system that they were made available for.