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All Game Boy titles have an original plot. Each game in the Game Boy series, excluding Mega Man V, features four bosses from its corresponding NES version and four bosses from the succeeding NES game in the series. I.e: the Game Boy version of Mega Man III features bosses from the NES versions of Mega Man 3 and Mega Man 4.
Like Mega Man 7, the player first completes an introductory stage and is then presented with four Robot Master stages (Tengu Man, Frost Man, Grenade Man, and Clown Man) to tackle in any order. [4] At the end of each stage is a boss battle with a Robot Master; defeating the Robot Master earns the player its Master Weapon. [ 4 ]
Mega Man (known as Rockman [a] in Japan) is a Japanese science fiction video game franchise developed and published by Capcom, featuring the protagonist of the same name. The original game was released for the Nintendo Entertainment System in 1987, and spawned a franchise that expanded to over 50 games on multiple systems.
The first Mega Man Legacy Collection [a] was released in 2015, followed by a second volume in 2017; together, they compile the first 10 numbered entries in the original Mega Man series. These were followed by the Mega Man X Legacy Collection [b] in 2018, which features all eight numbered Mega Man X titles split between two releases. [2]
The game's direct predecessor, Mega Man X7, was the first entry in the Mega Man X series to feature full 3D graphics, as well as 3D gameplay. However, as stated by Capcom producer and original Mega Man illustrator Keiji Inafune, the development team chose not to pursue 3D gameplay for Mega Man X8 simply because of its graphical style. [16]
The story of Mega Man & Bass varies extremely depending on which player character is chosen. It begins one year after the events of Mega Man 8 when a robot villain named King breaks into Dr. Wily's laboratory and then the Robot Museum to collect the data blueprints for the creations of Dr. Light. [1]
Mega Man Battle Network [a] is a tactical role-playing video game series created by Masahiro Yasuma and developed and published by Capcom as a spin-off of the Mega Man series; it premiered in 2001 on the Game Boy Advance and takes place in an alternate continuity where computers and networking technology was the main focus on scientific advancement, rather than robotics.
A screenshot of a typical battle sequence. Mega Man Star Force is an action role-playing game much in the same vein as Battle Network. [8] Outside of battle, the game is rendered in a 2D isometric view where the player travels through the real world and finds areas to Electromagnetic Wave Change (EM Wave Change), which tend to be the entrances to the EM Wave World or various computers.