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  2. Traditional games in the Philippines - Wikipedia

    en.wikipedia.org/wiki/Traditional_games_in_the...

    It is a similar game to the Korean game squid and the Indian game atya-patya. [ citation needed ] In 1997, Samahang Makasining (Artist Club), Inc. created time-based scoring similar to that of basketball, and modified the game thusly: Each team is composed of six people (four players and two substitutes).

  3. Patintero - Wikipedia

    en.wikipedia.org/wiki/Patintero

    It is also known as harangang-taga or harang-taga (lit. "block and catch"), referring to the game mechanics. [ 2 ] [ 3 ] Other names for the game include lumplumpas ( Igorot ), alagwa ( Kapampangan ), sinibon or serbab ( Ilokano ), and tadlas (for four players) or birus-birus (for six players) in eastern Visayas .

  4. Game mechanics - Wikipedia

    en.wikipedia.org/wiki/Game_mechanics

    Alignment is a game mechanic in both tabletop role-playing games and role-playing video games. Alignment represents characters' moral and ethical orientation, such as good or evil. [ 16 ] In some games, a player character's alignment permits or prohibits the use of additional game mechanics.

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. Celebrity Bluff - Wikipedia

    en.wikipedia.org/wiki/Celebrity_Bluff

    Celebrity Bluff is a Philippine television comedy game show broadcast by GMA Network.Hosted by Eugene Domingo, it premiered on November 17, 2012.The show originally featured Jose Manalo and Wally Bayola as the original "Gangnammms" (also known as "Celebrity Bluffers"), which later consisted of Celebrity Bluffers, Boobay and Brod Pete.

  7. Category:Board games by mechanic - Wikipedia

    en.wikipedia.org/wiki/Category:Board_games_by...

    Category: Board games by mechanic. 5 languages. Беларуская (тарашкевіца) Español;

  8. A Golden Wake - Wikipedia

    en.wikipedia.org/wiki/A_Golden_Wake

    Cubed3 explains: "This is the first full project from the studio Grundislav Games, previously having produced what are essentially adventure game shorts". [2] The one-man studio Grundislav Games was founded by game developer Francisco Gonzalez , who has a penchant for old-school adventure games. [ 3 ]

  9. Storytelling System - Wikipedia

    en.wikipedia.org/wiki/Storytelling_System

    While on the road to Gen Con '90, Mark Rein-Hagen came upon the idea of a new game design that would become Vampire: The Masquerade. Tom Dowd, co-designer for Shadowrun, worked with Rein-Hagen to adapt the core mechanics from his previous game success to use d10 instead of d6 for calculating probability.