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Awakening: The Goblin Kingdom is the third game in the Awakening series, and the Collector's Edition was released as an exclusive game on Big Fish Games on August 25, 2011. The Standard Edition was released on October 1, 2011. Awakening: The Goblin Kingdom is also the first game by Boomzap to be released on both PC and Mac platforms simultaneously.
Unreal II: The Awakening is a first-person shooter video game developed by Legend Entertainment and published by Infogrames under the Atari brand for Microsoft Windows, the game was later ported to Microsoft's Xbox console by Tantalus. It is the sequel to the 1998 video game Unreal and part of the franchise of the same name.
Awakening Kingdoms is a stand-alone game that is not meant to replace the adventure series, but serves as "an endless game world that players can continuously explore and enjoy". [31] As of August 2014, games from the Awakening series have been downloaded over 17 million times on PC, Mac and mobile devices. [32]
During development, which started in late 2007, the game was known as Last Stand. [12] The development team were aiming to create a standard tower defense game but in 3D, downloadable and with high production values. [12] The game was created by Mark Terrano, the lead designer of Age of Empires II: The Age of Kings, and uses the Gamebryo engine.
Defense Grid 2 is a 2014 tower defense video game developed by Hidden Path Entertainment and published by 505 Games.As a sequel to the 2008 Defense Grid: The Awakening, the game was crowd-funded on Kickstarter in 2012 [4] and released on Windows, Xbox One, and PlayStation 4 on September 23, 2014.
Sherlock Holmes: The Awakened is an adventure video game developed by Frogwares and published in 2006 for Windows. The game follows an original plotline as Sherlock Holmes and his companion Dr. John H. Watson investigate a series of strange disappearances related to the Cthulhu Mythos.
The game combines a simple presentation with an extremely wide array of strategic options, including over 1500 units, 600 spells and 300 magic items. [1] Turns are resolved simultaneously, with players planning battles rather than directly controlling them. The game includes scenarios and randomized play, but does not include a campaign.
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