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Character designer Hideo Yoshie described Algol as "a character that obviously proves the setting of being the strongest character ever in the Soulcalibur series". Algol's costume was designed around the concept of originating from a culture so ancient that it was not recorded in history, which complicated the character's creation.
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Soul Calibur plays a crucial role in counteracting the curse. Characters like Siegfried have used Soul Calibur to resist and even partially cleanse themselves of the malfestation, showcasing the sword's powerful counteracting abilities: Purification: Soul Calibur has the power to purify the corruption caused by Soul Edge. It can cleanse the ...
The pages in this category are redirects from Soulcalibur fictional characters. To add a redirect to this category, place {{ Fictional character redirect |series_name=Soulcalibur}} on the second new line (skip a line) after #REDIRECT [[Target page name]] .
A numeric character reference refers to a character by its Universal Character Set/Unicode code point, and a character entity reference refers to a character by a predefined name. A numeric character reference uses the format &#nnnn; or &#xhhhh; where nnnn is the code point in decimal form, and hhhh is the code point in hexadecimal form.
Soulcalibur VI features a base roster of 21 playable characters. Additional characters were made available through downloadable content (DLC) following the game's launch, bringing the total number of characters to 29. Additionally, there are 100 slots for custom characters. [2] New characters introduced in Soulcalibur VI are indicated in italics.
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Necrid (Japanese: ネクリッド, Hepburn: Nekuriddo) is a character in the Soulcalibur series of weapon-based fighting games. Designed by comic book artist and toy designer Todd McFarlane through a collaboration with Namco, the character appeared in console ports of Soulcalibur II and later as part of an action figure set created by McFarlane Productions.