enow.com Web Search

Search results

  1. Results from the WOW.Com Content Network
  2. Parallel breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Parallel_breadth-first_search

    Because BFS algorithm always uses the adjacency matrix as the representation of the graph. The natural 2D decomposition of matrix can also be an option to consider. In 2D partitioning, each processor has a 2D index (i,j). The edges and vertices are assigned to all processors with 2D block decomposition, in which the sub-adjacency matrix is stored.

  3. Lexicographic breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Lexicographic_breadth...

    The algorithm is called lexicographic breadth-first search because the order it produces is an ordering that could also have been produced by a breadth-first search, and because if the ordering is used to index the rows and columns of an adjacency matrix of a graph then the algorithm sorts the rows and columns into lexicographical order.

  4. Breadth-first search - Wikipedia

    en.wikipedia.org/wiki/Breadth-first_search

    If G is a tree, replacing the queue of this breadth-first search algorithm with a stack will yield a depth-first search algorithm. For general graphs, replacing the stack of the iterative depth-first search implementation with a queue would also produce a breadth-first search algorithm, although a somewhat nonstandard one. [10]

  5. Backtracking - Wikipedia

    en.wikipedia.org/wiki/Backtracking

    The first and next procedures are used by the backtracking algorithm to enumerate the children of a node c of the tree, that is, the candidates that differ from c by a single extension step. The call first(P,c) should yield the first child of c, in some order; and the call next(P,s) should return the next sibling of node s, in that order. Both ...

  6. Depth-first search - Wikipedia

    en.wikipedia.org/wiki/Depth-first_search

    If G is a tree, replacing the queue of the breadth-first search algorithm with a stack will yield a depth-first search algorithm. For general graphs, replacing the stack of the iterative depth-first search implementation with a queue would also produce a breadth-first search algorithm, although a somewhat nonstandard one. [7]

  7. Prim's algorithm - Wikipedia

    en.wikipedia.org/wiki/Prim's_algorithm

    The adjacency matrix distributed between multiple processors for parallel Prim's algorithm. In each iteration of the algorithm, every processor updates its part of C by inspecting the row of the newly inserted vertex in its set of columns in the adjacency matrix. The results are then collected and the next vertex to include in the MST is ...

  8. Dijkstra's algorithm - Wikipedia

    en.wikipedia.org/wiki/Dijkstra's_algorithm

    Its complexity can be expressed in an alternative way for very large graphs: when C * is the length of the shortest path from the start node to any node satisfying the "goal" predicate, each edge has cost at least ε, and the number of neighbors per node is bounded by b, then the algorithm's worst-case time and space complexity are both in O(b ...

  9. Dancing Links - Wikipedia

    en.wikipedia.org/wiki/Dancing_Links

    Dancing Links accommodates these with primary columns which must be filled and secondary columns which are optional. This alters the algorithm's solution test from a matrix having no columns to a matrix having no primary columns and if the heuristic of minimum one's in a column is being used then it needs to be checked only within primary columns.