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On February 6, 2011, the first ever portable release of Guitar Pro (version 6) was made available on the App Store for support with the iPhone, iPod Touch, and iPad running iOS 3.0 or later. An Android version was released on December 17, 2014. In 2011, a version was made to work with the Fretlight guitar called Guitar Pro 6 Fretlight Ready.
This section only includes software, not services. For services programs like Spotify, Pandora, Prime Music, etc. see Comparison of on-demand streaming music services. Likewise, list includes music RSS apps, widgets and software, but for a list of actual feeds, see Comparison of feed aggregators.
Guitar Rig was first released on both macOS & Windows in September 2004. At this time, it was a hardware/software hybrid system, with the Rig Kontrol hardware preamp and foot controller feeding into the software. The software featured a drag-and-drop interface and a selection of 3 tube amplifier emulations (some with multiple preamp variations ...
GarageBand 5 is part of the iLife '09 package. It includes music instruction and allows the user to buy instructional videos by contemporary artists. It also contains new features for electric guitar players, including a dedicated 3D Electric Guitar Track containing a virtual stomp box pedalboard, and virtual amplifiers with spring reverb and ...
Gig Performer is a cross-platform audio plug-in host software package developed by Deskew Technologies. It is designed to provide a solution for playing an instrument and effect plug-ins live, without using a DAW. [1] [2] It was originally released in late 2016. [note 1]
MagicScore was created in 2000 by a small group of software developers to serve as an entry-level music notation program. In addition to basic music composition tools the program included several more advanced features. These included a virtual piano, a virtual guitar, a velocity editor, dynamics, chords, articulations, and other symbols ...
Propellerhead Software was founded in 1994 by Ernst Nathorst-Böös, Pelle Jubel and Marcus Zetterquist and launched with ReCycle. They became popular in 1996 after releasing the ReBirth RB-338, described by MusicRadar in February 2011 as "one of the most important virtual instruments in the history of electronic music". By the late 1990s ...
The company started out creating mobile apps that teach learners around the world how to play musical instruments, initially the piano and recorder and later branching out to other instruments such as guitar [1] with an interactive note recognition engine called MusicSense [2] that listens to the learner's playing and offer real-time feedback ...