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Feeding Frenzy (video game) Feeding Frenzy 2; Finding Nemo (video game) Finny the Fish & the Seven Waters; The Fish Files; Fish Fillets NG; Fish Tank (video game) Fishdom; Fishing Derby; FishVille; Flow (video game) Fluid (video game) Freddi Fish; Freddi Fish and the Case of the Missing Kelp Seeds; Freddi Fish 2: The Case of the Haunted Schoolhouse
Coral island is a tool for people in the community to fully express themselves and improve the perspective and well-being of the community [18] Moreover, Coral Island represents Southeast Asian culture mixing western with the game setting and culture. For example, the game offers a unique cooking system that highlights traditional Indonesian ...
Atlantis Underwater Tycoon is an underwater city-building simulation game in which the player acts as a tycoon to simulate the real-time design and management of an underwater civilization. It was developed by American studio Anarchy Enterprises and published by Activision Value , and released on March 21, 2003, for Microsoft Windows .
Atlantis no Nazo (Japanese: アトランチスの謎, Hepburn: Atoranchisu no Nazo, "The Mystery of Atlantis") is a side-scrolling platform game developed and published by Sunsoft and released for the Family Computer in 1986. [1] The game is set in the mythical land of Atlantis.
Atlantis was designed and coded by Denis Koble. It was made for Imagic, a company made from ex-Atari and Mattel employees in 1981.Prior to making Atlantis, Koble made Trick Shot for the company, a game he said gave him anxiety attacks as he had difficulty getting the physics correct for the game.
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Atlantis II, known as Beyond Atlantis in North America, is a 1999 graphic adventure game developed and published by Cryo Interactive. The sequel to Atlantis: The Lost Tales, it follows the story of Ten, a mystical being that travels across time to defeat the Bearer of Dark. Players assume the role of Ten and solve puzzles in locations such as ...
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