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The right-hand side depicts (clockwise from middle) Crash Bandicoot, Tawna, Doctor Neo Cortex, Aku Aku, Dingodile, Ika-Ika, Uka Uka, and Coco Bandicoot. Art by Nicola Saviori. Crash Bandicoot is a series of platform video games created by Andy Gavin and Jason Rubin. Formerly developed by Naughty Dog from 1996 to 1999, by Traveller's Tales ...
Crash of the Titans is a beat-em-up game with platforming aspects in which the player controls Crash Bandicoot, whose main objective is to rescue his sister, Coco, and save his home, the Wumpa Island, from being destroyed by the main antagonist's gigantic robot. [2] The player's first goal is to rescue the sentient mask Aku Aku, who gives the ...
Crash Bandicoot is the title character and main protagonist of the Crash Bandicoot series. Introduced in the 1996 video game Crash Bandicoot, Crash is a mutant eastern barred bandicoot who was genetically enhanced by the series' main antagonist Doctor Neo Cortex and soon escaped from Cortex's castle after a failed experiment in the "Cortex Vortex".
Crash: Mind over Mutant is a 2008 platform game developed by Radical Entertainment for the PlayStation 2, PlayStation Portable (ported by Virtuos), Wii and Xbox 360. The Nintendo DS version of the game was developed by Tose. [5] It was released in North America on October 7, 2008, and was later released in Europe and Australia on October 30 and ...
Crash Bandicoot is a video game series created by Andy Gavin and Jason Rubin. [1] It is published by Activision, Sierra Entertainment, Vivendi Universal Games, Konami, Universal Interactive Studios, King, and Sony Computer Entertainment, with entries developed by Polarbit, Toys for Bob, Beenox, Radical Entertainment, Vicarious Visions, Traveller's Tales, Eurocom, King and Naughty Dog.
The Crash Bandicoot series has been a commercial success. As of 2007, the series altogether has sold over 40 million units worldwide [133] and grossed over $1 billion. [134] According to Gamasutra, the first Crash Bandicoot game had sold 6.8 million units as of November 2003, [135] making it the tenth-best-selling PlayStation game of all time.
Mode (s) Single-player. Crash Twinsanity is a 2004 platform video game developed by Traveller's Tales and published by Vivendi Universal Games for the PlayStation 2 and Xbox. It is the eleventh installment in the Crash Bandicoot series and the fifth game in the main series. The game's story takes place three years after the events of Crash ...
Cortex attempts to eliminate Crash himself, but he is defeated and his Cortexbot is destroyed. Cortex and a restored Nina escape to their mansion, where Cortex compliments Nina's treachery. If the player obtained 100% completion, Nina successfully shoots Crash with her raygun, transforming him into an impotent small-bodied version of himself.