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  2. Channel (programming) - Wikipedia

    en.wikipedia.org/wiki/Channel_(programming)

    In computing, a channel is a model for interprocess communication and synchronization via message passing. A message may be sent over a channel, and another process or thread is able to receive messages sent over a channel it has a reference to, as a stream. Different implementations of channels may be buffered or not, and either synchronous or ...

  3. Spectral layout - Wikipedia

    en.wikipedia.org/wiki/Spectral_layout

    Spectral layout is a class of algorithm for drawing graphs. The layout uses the eigenvectors of a matrix, such as the Laplace matrix of the graph, as Cartesian coordinates of the graph's vertices. The idea of the layout is to compute the two largest (or smallest) eigenvalues and corresponding eigenvectors of the Laplacian matrix of the graph ...

  4. SystemC - Wikipedia

    en.wikipedia.org/wiki/SystemC

    SystemC is a set of C++ classes and macros which provide an event-driven simulation interface (see also discrete event simulation).These facilities enable a designer to simulate concurrent processes, each described using plain C++ syntax.

  5. NetworkX - Wikipedia

    en.wikipedia.org/wiki/NetworkX

    The Spectral layout is based on the spectral properties of the graph's adjacency matrix. It uses the eigenvalues and eigenvectors of the adjacency matrix to position nodes in a low-dimensional space. Spectral layout tends to emphasize the global structure of the graph, making it useful for identifying clusters and communities. [15]

  6. Channel I/O - Wikipedia

    en.wikipedia.org/wiki/Channel_I/O

    On system architectures that implement channel I/O, typically all devices are connected by channels, and so all I/O requires the use of CCWs. CCWs are organized into channel programs by the operating system, and I/O subroutine, a utility program, or by standalone software (such as test and diagnostic programs). A limited "branching" capability ...

  7. Not Another Completely Heuristic Operating System - Wikipedia

    en.wikipedia.org/wiki/Not_Another_Completely...

    Originally written in C++ for MIPS, Nachos runs as a user-process on a host operating system. A MIPS simulator executes the code for any user programs running on top of the Nachos operating system. Ports of the Nachos code exist for a variety of architectures. In addition to the Nachos code, a number of assignments are provided with the Nachos ...

  8. Producer–consumer problem - Wikipedia

    en.wikipedia.org/wiki/Producer–consumer_problem

    In computing, the producer-consumer problem (also known as the bounded-buffer problem) is a family of problems described by Edsger W. Dijkstra since 1965.. Dijkstra found the solution for the producer-consumer problem as he worked as a consultant for the Electrologica X1 and X8 computers: "The first use of producer-consumer was partly software, partly hardware: The component taking care of the ...

  9. Singularity (operating system) - Wikipedia

    en.wikipedia.org/wiki/Singularity_(operating_system)

    Singularity is an experimental operating system developed by Microsoft Research between July 9, 2003, [3] and February 7, 2015. [4] It was designed as a high dependability OS in which the kernel , device drivers , and application software were all written in managed code .