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  2. Reference dimension - Wikipedia

    en.wikipedia.org/wiki/Reference_Dimension

    A reference dimension is a dimension on an engineering drawing provided for information only. [1] Reference dimensions are provided for a variety of reasons and are often an accumulation of other dimensions that are defined elsewhere [2] (e.g. on the drawing or other related documentation). These dimensions may also be used for convenience to ...

  3. Isometric projection - Wikipedia

    en.wikipedia.org/wiki/Isometric_projection

    The black dimensions are the true lengths as found in an orthographic projection. The red dimensions are used when drawing with the isometric drawing method. The same 3D shapes drawn in isometric projection would appear smaller; an isometric projection will show the object's sides foreshortened, by approximately 80%.

  4. Multiview orthographic projection - Wikipedia

    en.wikipedia.org/wiki/Multiview_orthographic...

    Quadrants II and IV are also mathematically valid, but their use would result in one view "true" and the other view "flipped" by 180° through its vertical centerline, which is too confusing for technical drawings. (In cases where such a view is useful, e.g. a ceiling viewed from above, a reflected view is used, which is a mirror image of the ...

  5. Engineering drawing abbreviations and symbols - Wikipedia

    en.wikipedia.org/wiki/Engineering_drawing...

    When a dimension is defined in one view but also mentioned again in another view, it will be given as reference in the second case. This rule prevents the mistake of defining it in two different ways accidentally; the "main" (non-reference) mention is the only one that counts as a feature definition and thus as a part acceptance criterion.

  6. Descriptive geometry - Wikipedia

    en.wikipedia.org/wiki/Descriptive_geometry

    Each new projection utilizes a dimension in full scale that appears as point-view dimension in the previous view. To achieve the full-scale view of this dimension and accommodate it within the new view requires one to ignore the previous view and proceed to the second previous view where this dimension appears in full-scale.

  7. 3D projection - Wikipedia

    en.wikipedia.org/wiki/3D_projection

    If the normal of the viewing plane (the camera direction) is parallel to one of the primary axes (which is the x, y, or z axis), the mathematical transformation is as follows; To project the 3D point , , onto the 2D point , using an orthographic projection parallel to the y axis (where positive y represents forward direction - profile view ...

  8. Oblique projection - Wikipedia

    en.wikipedia.org/wiki/Oblique_projection

    Oblique drawing is also the crudest "3D" drawing method but the easiest to master. One way to draw using an oblique view is to draw the side of the object in two dimensions, i.e. flat, and then draw the other sides at an angle of 45°, but instead of drawing the sides full size they are only drawn with half the depth creating 'forced depth ...

  9. Axonometric projection - Wikipedia

    en.wikipedia.org/wiki/Axonometric_projection

    While advantageous for architectural drawings, where measurements must be taken directly from the image, the result is a perceived distortion, since unlike perspective projection, this is not how human vision or photography normally works. It also can easily result in situations where depth and altitude are difficult to gauge, as is shown in ...