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In contract bridge, a two suiter is a hand containing cards mostly from two of the four suits. Traditionally a hand is considered a two suiter if it contains at least ten cards in two suits, with the two suits not differing in length by more than one card. Depending on suit quality and partnership agreement different classification schemes are ...
For example, on the sequence 1 ♣-1 ♠ (with or without opponent's interfering);1NT-2 ♣;2 ♦,2 ♥ will show an invitational hand with minimum five spades and four hearts, 2 ♠ an invitational hand with minimum five spades (in which case one does not have four hearts) or possibly six spades with or without four hearts. 2NT will show a balanced invitational hand, 3 ♣ typically an ...
The book is aimed at beginners, with each chapter outlining a single convention, including takeout doubles, negative doubles, and cuebid raises. [1] All chapters are followed by a quiz. Since its publication, the book has sold over 300,000 copies, [2] and won the American Bridge Teachers' Association Book of the Year (Student) award. [3]
card reading, also known as counting the hand; dummy reversal; endplay; coups; squeezes; suit combinations play; safety play; applying the principle of restricted choice; applying the theory of vacant places; applying percentages and probabilities
In the card game contract bridge, the Losing-Trick Count (LTC) is a method of hand evaluation that is generally only considered suitable to be used in situations where a trump suit has been established and when shape and fit are more significant than high card points (HCP) in determining the optimum level of the contract.
The feature distinguishing DONT from other similar conventions such as Cappelletti is the use of the double to show length in one suit, rather than hand strength or for penalty. [2] DONT is played mainly for interference rather than to establish a contract, so it may occasionally be used for low-strength hands.
In contract bridge, various bidding systems have been devised to enable partners to describe their hands so that they may reach the optimum contract.Key to this process is that players evaluate and re-evaluate the trick-taking potential of their hands as the auction proceeds and additional information about partner's hand and the opponent's hands becomes available.
The Drury convention is a bridge convention, used to show a game-invitational major suit raise by a passed hand while guarding against a light opening by partner in third or fourth seat. It is initiated by an artificial and forcing 2 ♣ response by the passed hand to a 1 ♥ or 1 ♠ opening by partner.