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  2. stdarg.h - Wikipedia

    en.wikipedia.org/wiki/Stdarg.h

    stdarg.h is a header in the C standard library of the C programming language that allows functions to accept an indefinite number of arguments. [1] It provides facilities for stepping through a list of function arguments of unknown number and type.

  3. Identifier (computer languages) - Wikipedia

    en.wikipedia.org/wiki/Identifier_(computer...

    In computer programming languages, an identifier is a lexical token (also called a symbol, but not to be confused with the symbol primitive data type) that names the language's entities. Some of the kinds of entities an identifier might denote include variables, data types, labels, subroutines, and modules.

  4. C syntax - Wikipedia

    en.wikipedia.org/wiki/C_syntax

    A snippet of C code which prints "Hello, World!". The syntax of the C programming language is the set of rules governing writing of software in C. It is designed to allow for programs that are extremely terse, have a close relationship with the resulting object code, and yet provide relatively high-level data abstraction.

  5. C data types - Wikipedia

    en.wikipedia.org/wiki/C_data_types

    In the C programming language, data types constitute the semantics and characteristics of storage of data elements. They are expressed in the language syntax in form of declarations for memory locations or variables.

  6. Naming convention (programming) - Wikipedia

    en.wikipedia.org/wiki/Naming_convention...

    CLASS words ideally would be a very short list of data types relevant to a particular application. Common CLASS words might be: NO (number), ID (identifier), TXT (text), AMT (amount), QTY (quantity), FL (flag), CD (code), W (work) and so forth. In practice, the available CLASS words would be a list of less than two dozen terms.

  7. Pointer (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Pointer_(computer_programming)

    array[i] means element number i, 0-based, of array which is translated into *(array + i). The last example is how to access the contents of array. Breaking it down: array + i is the memory location of the (i) th element of array, starting at i=0; *(array + i) takes that memory address and dereferences it to access the value.

  8. Object identifier - Wikipedia

    en.wikipedia.org/wiki/Object_identifier

    Continuing with the example, the node numbers under root node "1" are assigned by ISO; the nodes under "1.3.6" are assigned by the US Department of Defense; the nodes under "1.3.6.1.4.1" are assigned by IANA; the nodes under "1.3.6.1.4.1.343" are assigned by Intel Corporation, and so forth.

  9. Boolean data type - Wikipedia

    en.wikipedia.org/wiki/Boolean_data_type

    The number 0, the strings "0" and "", the empty list (), and the special value undef evaluate to false. [8] All else evaluates to true. Lua has a Boolean data type, but non-Boolean values can also behave as Booleans. The non-value nil evaluates to false, whereas every other data type value evaluates to true.